Why hiring a graphic designer is vital for your business in 2023
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
I’m putting together a new title and need a streamlined Game Design Document that lets investors, artists, and engineers immediately grasp the vision. The document only has to cover two core sections: • Game Overview – a concise but inspiring snapshot of the theme, target audience, platform, genre and unique selling points. • Game Mechanics – an easy-to-read outline of the core loop, controls, win/lose conditions, progression and any special systems, kept at the “basic concepts and rules” level. No deep algorithms or balance spreadsheets are required—clarity and readability come first. Feel free to weave in simple diagrams or tables where they help, but keep the wording lean. I’m happy with Word, Google Docs or similar; just provide m...
I'm looking for an experienced Minecraft builder to create an intricate medieval kingdom using amethyst deepslate. This will be built on my server, which I will invite you to. if interested i think it would be easier to communicate and show how i want the kingdom built but completely up to you how you want to do it youll be givin creative ofc. but if you want to build it in your own world and just send me the world save file or a schematic for the kingdom for me to copy and paste into my own world that works too. Key structures include: - **Castle**: The centerpiece of the kingdom - **Market Square**: The bustling heart of trade - **Guild Hall**: A hub for various crafts and trades Other structures to include: - Watch Towers - Blacksmith - Potion Shop - Stable - Bakery - Library - F...
I need an experienced game developer to fix broken gameplay mechanics in the puzzle-solving minigame of my visual novel. Key Requirements: - Fix broken gameplay mechanics - Ensure smooth integration with visual novel - Maintain engaging user experience I'm in dev of a visual novel game in Godot using the Dialogic plugin. I wanted to add a procedurally generated minigame in between timelines and the minigame works well for the first time, but not for the second time. The scene saves and I suspect the timeline end signal doesn't emit. It's an enigma of a problem and I need help navigating this messy code. Probably asking for a miracle.
3D Cyclist Characters + Road Bike ####################################################################### #######My budget is $100 USD; if you do not consider this sufficient, do not place a bid.####### ####################################################################### ###############Attached photos are for reference only.############################ **Project:** real-time indoor-cycling race screen (WebGL2, Android TV box) **Deliverables:** 4 rigged cyclist characters + 1 road bike, with LODs ## 0. Read this first — where these models will run These are **not** for rendering stills. They run in a live WebGL2 scene on a low-power Android TV box (PowerVR B-Series BXM-4-64 GPU) at 1920×1080, with **up to 20 cyclists on screen at once**, at 30 fps. We have measured thi...
I’m developing a stylized low-poly medieval fantasy game in Unreal Engine 5 called GuildFall, and I’m looking for a 3D artist to create a custom Adventurer Guild Hall. I already use a medieval low-poly village asset pack, and I will provide reference images. The Guild Hall should visually fit naturally into the same world while still looking more important and unique than the surrounding houses. What I Need Exterior Custom Adventurer Guild building Medieval fantasy / stylized low-poly style Medium to large size More impressive than normal village houses Clearly recognizable main entrance Space for a guild sign, emblem, banners or flags Interesting silhouette that makes it feel like an important landmark Game-ready and optimized for Unreal Engine 5 Proper UVs Stylized textur...
I'm looking to create a new first-person shooter game on Roblox, akin to Rivals or Pixel Gun 3D. Key Features: - Weapon Customization: Players can modify their weapons. - Multiplayer Modes: Various game modes for multiple players. - AI Enemies: Incorporate AI foes for dynamic gameplay. Art Style: The game should have a vibrant, engaging cartoonish graphic style. Ideal Skills & Experience: - Proven experience in Roblox game development, especially FPS. - Strong background in 3D modeling and cartoonish art. - Expertise in implementing weapon customization and AI behaviours. - Familiarity with multiplayer game dynamics and server management. I look forward to your creative input and technical expertise! (I can tell if things are AI-generated) PS: You dont have to be good at all...
I’m looking for an experienced gamer who can jump into both of my favourite worlds and keep them thriving. On the Minecraft side you’ll join my realm and craft a large, eye-catching modern house or base—think clean lines, clever redstone touches and a layout that’s practical for survival play. Switching to Clash of Clans, you’ll log in daily on my account to push progress. I want every builder busy, troops steadily upgrading and smart raid choices that keep resources flowing. Regular attacks, war participation and trophy climbing are all part of the routine because the goal is simple: turn the village into a top-tier contender. Deliverables I’d like to see: • Minecraft: finished modern base with interiors, storage, farms and screenshots to track...
My primary goal is to increase overall teamwork for my Mobile Legends: Bang Bang squad, zeroing in on how we coordinate during high-pressure team fights. I plan to reach that goal through a structured series of organised scrims against similarly skilled opponents. Here’s the flow I have in mind: • Design a scrim schedule that mimics tournament conditions (best-of-three and best-of-five formats). • Lead each session with clear draft objectives, in-game shot-calling principles, and real-time role synergy checkpoints. • Capture every match, then break down the replays—highlighting initiation timing, target priority, terrain control, and ultimate layering. • Deliver concise, clip-based feedback after each block of scrims so the squad can review and a...
I need a single high-poly humanoid model built for an online, multiplayer environment. The look must be realistic—lifelike facial proportions, natural body topology, and clean surface definition that will hold up when viewed close in-game. The character will wear very simplistic formal clothing (think minimal-detail suit or dress ensemble). Keep the garment geometry separate from the body so we can swap outfits later, but please keep everything inside one scene file for easy reference. No armor, fantasy gear, or exaggerated shapes—just subtle, modern formal wear that feels believable. Rigging and animation are not part of this job; I only need the sculpted and retopologized mesh, properly UV-unwrapped and ready for our in-house rigger. Normal, roughness, and albedo maps shoul...
Actual bids if interested dont tell me it will cost more if the price is too low for you Looking for someone to build me a raid shadow legends reskin built in unity. i just need simple art as i will add in the art later feed back appreciated. I am looking for a basic campaign 4v4 battling with boss dungeons options that are 5v5 with the end boss similiar to raid shadow legends. i want someone to add all my factions . including sign in sign up login screen. a main hub with Bank (Gem Mine): A passive premium currency generator. High initial buy-in cost to ensure long-term economic stability. 15 cash a day ?? Coffee drive through (Guardian Ring): Passive XP hub. Slot characters here to level up over time without active grinding. Hall of Fame A museum-style interface. Completing character ...
I have a game idea planned out for a Roblox game however I am clueless on coding and how studio works as a whole I have attempted a little too many times now to bring my game to life and wondering if there is anyone/team out there that is willing to help in this project.
Saya ingin merilis sebuah game petualangan single-player di Android yang memungkinkan pemain memperoleh uang atau hadiah nyata ketika mereka menuntaskan misi di dalam permainan. Genre sudah pasti petualangan; tidak ada kebutuhan untuk mode multiplayer, jadi semua alur, UI, dan logika cukup berfokus pada pengalaman satu orang pemain saja. Gambaran kerja: Saya butuh bantuan end-to-end—mulai dari merancang konsep level, membuat aset (atau memanfaatkan aset bebas royalti), sampai meng-compile APK siap rilis di Google Play. Sistem reward harus terintegrasi mulus dengan mekanisme pencapaian dalam game; apakah berbasis iklan, wallet koin in-game, atau model turn-in quest untuk voucher, saya terbuka didiskusikan selama tetap mematuhi kebijakan Play Store. Teknologi: Unity, Godot, atau en...
I’m building an entertainment-focused game and need a talented 3D artist who can jump in right away to craft fully-game-ready assets. The priority is a single model—modeled, textured, rigged, and with its core animation loops—delivered in an optimized format suitable for real-time engines such as Unity or Unreal. I will supply concept sketches and style references as soon as we start so you can stay aligned with the look and feel of the project. Because timing is critical, please bid only if you can begin immediately and work quickly without sacrificing quality. Experience creating efficient topology, clean UVs, and PBR materials is essential, and I’m counting on you to keep poly counts sensible while still achieving a polished, engaging result. Deliverables &bull...
Hi I will share the details with the shortlisted candidates. Thanks
I need a fresh Grand Theft Auto V account that I can log into on my PlayStation 5 and start playing immediately with every advantage already in place. The account must be for the PS5 version (next-gen) and come ready with: • Money & Resources – enough in-game cash and chips to buy any property, vehicle, or weapon without grinding. • Full Unlocks – all missions, heists, rare vehicles, weapons, clothing items, and achievements already cleared so nothing is locked behind rank or progression walls. • Exclusive Outfits & Accessories – modded wardrobe items that aren’t normally obtainable through standard gameplay or events. Once delivered, I will verify the credentials, load the character in GTA Online, and confirm that the funds, unlocks, an...
Hi I will share the details with the shortlisted candidates. Thanks
I need 2D art assets for a sci-fi video game. The project focuses on creating immersive factory/lab-style machines and props. The main sprites I am looking for are machines with an input and output that physics items will be passing through. The total project will consist of 20 machine-style sprites, with potentially more work to follow in future development. Requirements: - Props: Create various 2D machines with a consistent visual theme. - NO generative AI use will be accepted at all. Ideal Skills: - Expertise in semi-realistic 2D art - Experience with sci-fi themes - Strong attention to detail - Proficiency in digital art software Looking for a talented artist to bring my video game to life. Please include a portfolio with relevant work.
I’m building a Roblox school role-play and dress-up game and the very first asset on the list is a set of anime-style heels. They need to slip seamlessly onto the existing avatar and come with four core animations—walking, running, idle pose and a small jump—so the motion feels fluid no matter what the player is doing. Once the heels are done, I’ll move on to skirts, tops and other cosmetics like halos, so please structure your files and naming conventions with future items in mind. Alongside the 3D work, I also need a lightweight, well-commented in-game shop. Players should be able to browse thumbnails, preview the item on their avatar, purchase with the game’s currency and have the cosmetic equip instantly. Dropping new items into the catalogue later shoul...
Multiplayer Open-World Mobile Roleplay Game I am looking for an experienced game development team to build a high-quality multiplayer open-world roleplay game for iOS and Android. The game should feel like a living online city where real players interact, choose careers/lifestyles, earn money, own vehicles/property, join factions, commit crimes, work legal jobs, and progress over time. I am not looking for a template, reskin, basic simulator, or low-quality prototype. I want a strong foundation for a serious long-term online game. Graphics / Visual Quality Graphics are very important. I want a modern realistic 3D style comparable to high-quality mobile open-world games, while still being optimized for smartphones. Desired visual features: * Detailed city environment * Good lighting...
I’m running a PvP server with an item upgrade system that I developed myself. The system uses an Anvil mechanic for upgrading items, where an item can either successfully upgrade or burn/fail. What I want is a separate program that can determine the outcome of an upgrade before I actually use the Anvil — basically, I want to know in advance whether the item will succeed or fail. I can provide the source code of the Anvil and item upgrade system, including the relevant upgrade, success/failure, and randomization logic. By analyzing the source code, the goal would be to understand how the result is determined and create a program that can predict the outcome before the upgrade is performed. This is for a system on my own PvP server, and I have authorization to use and modify th...
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
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