The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
De 114,256 opiniones, los clientes califican nuestro Game Designers 4.9 de un total de 5 estrellas.Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
De 114,256 opiniones, los clientes califican nuestro Game Designers 4.9 de un total de 5 estrellas.# Buscamos Animador 2D/3D para Mini Juego tipo Slot (Bruja + Duende) ## Descripción del proyecto Estamos desarrollando un sistema interactivo para un local físico (tipo entretenimiento + sugerencia de números de quiniela). Necesitamos un animador 2D (preferentemente) o 3D que cree 2 animaciones cortas estilo slot machine: * Una bruja (estilo mágico/divertido) * Un duende (estilo pícaro/tramposo) La idea es que estas animaciones funcionen como un generador visual de números de 4 dígitos, similar a una tragamonedas, pero sin apuestas. --- ## Objetivo Crear una experiencia visual atractiva donde: * El usuario toca la pantalla * Se ejecuta la animación * Aparecen 4 números (generados por nuestro sistema) --- ## Animacion...
Necesito un motor de billar tipo 8 Ball Pool para dispositivos móviles que ofrezca dos modalidades: el juego tradicional de 8 bolas y la variante de bola 9. Quiero que ambas modalidades respeten las reglas exactas que yo proporcionaré, por lo que el código debe ser lo bastante flexible para ajustar valores de faltas, turnos y victorias desde un archivo de configuración o panel interno. Quiero pruebas de imagenes si haz trabajado en proyectos similiares Me gusta mucho el estilo del famoso jueg 8 ball pool con la suavidad en que se juega cada partida La experiencia será completamente en línea. Se requiere matchmaking rápido entre usuarios, salas privadas con invitación y reconexión automática si la señal se pierd...
I am looking for an experienced **Unity game developer** to continue development of an existing **third-person military/action PC game**. Important: This is **NOT a project from scratch**. The game is already in development and has: * Existing environments/zones * Characters and assets * Weapons system * Objectives system * Stealth gameplay * Existing scripts and mechanics Game inspiration: **Medal of Honor, Spec Ops: The Line, Call of Duty atmosphere** What I am looking for: * Experience with **Unity** * Experience with **third-person shooters** * AI / enemy behaviour * Gameplay systems * Bug fixing and optimization * In-game cinematics using **Timeline/Cinemachine** (bonus) * Ability to continue and understand an existing Unity project Please answer these questions: 1. Have you wo...
I’m producing a YouTube series called “The amusing Carnival of the DEAD.” It is a series full of horror, jump-scares, and all the spooky “YouTube stuff” viewers love. To bring this vision to life inside Minecraft I need a creative partner who can handle three connected tasks: • Build an eerie, fully explorable carnival map—think towering, broken-down rides, flickering midway lights, and hidden scare corridors ready for cinematic reveals. • Design custom Minecraft skins for the main cast and a handful of nightmare-worthy NPCs that fit the carnival-gone-wrong theme. • Edit recorded gameplay and cinematic shots into tight, suspense-building episodes (roughly 10-12 minutes each), adding sound stingers, quick cuts, and color tweaks that am...
I'm looking for a skilled Minecraft builder to create a fantasy-themed carnival integrated with apartment designs. The project requires both creativity and technical building skills to seamlessly blend the two elements. Key Requirements: - Fantasy theme for both carnival and apartments - Carnival features: - Rides and attractions - Games and stalls - Food and drink areas - Hidden areas for mini-games Ideal Skills: - Proficiency in Minecraft building - Strong design sense, especially in fantasy themes - Experience in creating complex, integrated builds - Attention to detail and creativity - Mods are allowed and encouraged - MUST be named after the Amusing Circus Please provide examples of similar works done. and if it's okay I would like to use the winners build for Y...
I'm seeking an experienced Roblox game developer to create an engaging PvP game. The game should feature: Custom Weapons and Abilities: Design unique weapons and abilities to enhance gameplay. Team Battles: Implement dynamic team-based combat scenarios. Ideal Skills and Experience: Proficiency in Roblox Studio and Lua scripting. Experience in developing PvP games on Roblox. Strong game design skills, particularly for balance and engagement. Please provide portfolios showcasing similar projects.
I'm looking for a developer to create a comprehensive platform for speech therapy that caters to all ages. The platform should include engaging puzzle and interactive games, as well as valuable resources such as printable worksheets and interactive exercises. Key requirements: - Game Development: Create engaging puzzle and interactive games suitable for all age groups. - Resource Integration: Develop and integrate printable worksheets and interactive exercises into the platform. - User-Friendly Interface: Ensure the platform is intuitive and accessible for users of all ages. - Responsive Design: The platform should be mobile-friendly for on-the-go access. Ideal Skills and Experience: - Experience in game development, particularly in educational or therapeutic contexts. - Strong bac...
I’m giving my existing mobile casino game a full visual refresh and need a talented game artist to replace the current backgrounds, environments, icons, and in-game buttons with high-quality, realistic artwork. Scope • Backgrounds & Environments: Design new casino floors, tables, and surrounding ambience that feel immersive and upscale while still loading quickly on iOS and Android devices. • Icons & Buttons: Craft a cohesive set of chips, card backs, menu icons, spin buttons, and other UI controls that match the new background style and read clearly on small screens. What I’ll provide Current build of the game, asset list with sizes, and reference screenshots that show the mood I’m after. What I expect in return • Layered source files (P...
Looking for a skilled game developer to create an RPG crypto game. The project involves designing gameplay mechanics and integrating blockchain technology. Ideal candidates should have experience in game development, blockchain integration, and creating engaging user experiences.
Looking for a skilled Roblox builder to create a clean military-style map with 6 floating islands. Requirements: • 6 floating islands with the same size and matching design • Each island should have a military-themed store/building • A soldier NPC inside every store • A flag pole in the center of each island with a different country flag waving • Trees and decorations around the islands to make the map look beautiful and detailed • Ocean water surrounding all the islands The map should have a clean, polished, and realistic style. DM me with your portfolio or previous work.
I'm looking to create an engaging anime-style action-adventure RPG on Roblox. This game will focus on treasure hunting, with an emphasis on storyline, character customization, and combat mechanics. Key Requirements: - In-depth storyline and quests - Extensive character customization options - Dynamic combat mechanics Ideal Skills: - Proficiency in Roblox Studio - Experience in RPG and adventure game design - Strong storytelling and creative development
I'm looking for a developer to create an offline, turn-based strategy mobile game with an ASCII art style. Price range £200-350 at this moment in time. Key Features: - Historical theme set in World War II or modern - Turn-based strategy mechanics and simple diplomacy for between nations - Mobile compatibility - Unique ASCII art graphics - Offline game Ideal Skills & Experience: - Game development experience, particularly in mobile platforms - Strong understanding of turn-based strategy mechanics - Proficiency in creating or implementing ASCII art - Passion for historical themes, especially WWII - Basic understanding of diplomacy used in turn based strategy games (like HOI4 but less detailed)
Junkyard Empire (or Scrap Life / Loot Lands / Lucky Factory / Trash Tycoon) Core Gameplay Loop Start with a tiny broken junkyard plot Manually farm scrap, garbage, metal, crates, and rare loot Sell resources for coins Buy better tools, machines, conveyors, and workers Unlock gambling crates, lucky wheels, and fusion machines Collect rare items, pets, mutations, and decorations Expand and automate your empire Trade valuable items with other players Compete on monthly leaderboards for Robux rewards PET SYSTEM (Important) Pets shouldn’t just be cosmetic. They should completely change progression and grinding. Pets Give: Farming Buffs Faster mining Faster harvesting Extra loot chance Auto pickup range More storage Luck Boosts Increase chances for: Mythic junk Rainbow mutations Se...
I'm looking to develop a multi-platform game with Toy Story-inspired, stylized graphics. Game Features: - Action-packed and fast-paced gameplay - Puzzle-solving and exploration elements - A giant toy store comes alive at night - Toys chase players, unlocking hidden aisles - Ride toy cars and escape security robots - Rare toy collecting opportunities - Huge visual potential with colorful, animated toys and cinematic lighting Ideal Skills and Experience: - Game development for PC, Console, and Mobile - Strong background in action and puzzle game design - Experience with stylized, animated graphics - Ability to create immersive, engaging gameplay mechanics Looking for a talented team to bring this imaginative concept to life.
I’ve created a multiplayer chess variant and all of the artwork and layout is finished; the board graphics sit in layered PSD files while the rule book lives in an INDD file. Before the game goes public on Tabletop Simulator I need two things handled: 1. Update a few lines in the InDesign rule book (I’ll supply the exact text). 2. Build the complete, share-ready Tabletop Simulator workshop file. You’ll take the PSD layers, slice or export what TTS needs (typically PNGs), make the text tweaks in InDesign, export the revised rule book as a PDF, and then assemble everything inside Tabletop Simulator. That includes setting up the board, importing the pieces, assigning proper colliders, configuring multiplayer seats, and linking the rule book so players can read it in-ga...
I’m building a story-driven game and want to partner with one dedicated 3D artist for the entire production cycle. The visual target is photoreal, so every character, environment piece, and prop you create must feel believable when dropped straight into a real-time engine. All assets have to arrive fully rigged and ready for animation—no post-work on my side. Show me what you’ve already shipped: links to finished, realistic game assets are essential. After reviewing portfolios I’ll invite shortlisted candidates to an interview round; because I’m forming a core team I trust, the selection process can stretch to three months. Deliverables per assignment: • Game-ready character, environment, or prop model in FBX (or agreed-upon) format • Clean topolog...
I'm seeking an experienced game developer to help create an open-world exploration game for PC, similar to Blox Fruits. Players will navigate a vast environment, wielding swords and utilizing unique powers. Key Requirements: - Open-world environment design - Third-person perspective gameplay mechanics - Engaging sword combat and power abilities - Quest and exploration elements Ideal Skills and Experience: - Proficiency in game development for PC - Strong background in designing open-world games - Experience with third-person perspective mechanics - Knowledge of combat systems and power dynamics If you have a passion for creating immersive worlds and engaging gameplay, I'd love to hear from you!
I’m putting together a roaring-twenties murder mystery for roughly fifteen college-age guests (everyone is 21+). We will move between an indoor speakeasy-style space and an outdoor patio, so the story and clue placement need to flow naturally across both areas. Here’s what I need: • A complete narrative set in 1926 that features twelve distinct characters drawn from all social classes—bootleggers, flappers, jazz musicians, mobsters, society elites, and working-class locals. Each of my twelve main guests will portray one role; the remaining attendees can act as observers or extra partygoers woven into the backdrop. One character is secretly the killer and one 13th guest is the victim. • Physical-object clues (think faux police evidence, a monogrammed cigarette ...
We need to create a computer game using the GODOT engine within a month. Subject: An educational computer game about physics, focusing on mechanics (grades 8-9). The game should be set in a medieval style. You play as a character, complete tasks, and explore locations and levels. You'll also conduct experiments related to mechanics. We need to add a light plot, including quests with other players. The player must also collect scrolls containing various laws and formulas about mechanics, and after completing the experiment, they must answer a question on the topic to advance. There should also be monsters in some areas, and the player will have to fight them off. At the very end of the game, the player must defeat the main boss and reach the final riddle, which will contain two tasks c...
We are looking for talented 3D Vehicle Artists for a long-term asset production project. We need a large volume of realistic, game ready car models. Requirements: Realistic car models (Exterior priority, Interior is a plus). Optimized for game engines (Clean topology, proper UV mapping). Realistic PBR textures (2K/4K). Deliverables: FBX and source files (.blend) are mandatory. Ownership & Copyrights (Crucial) By accepting this project, you agree to transfer 100% of the commercial rights, intellectual property, and copyrights to us. You confirm that the models are 100% original and created by you. We will have the right to resell, modify, and use these assets in any commercial platform or project. What we are looking for: Artists specialized in Automotive Hard surface modeling. Abili...
I'm seeking a talented UI designer to create a futuristic-themed inventory system for my Roblox game. The design should be sleek and modern, incorporating the following features: - Item Categorization: Organize items into distinct categories for easy navigation. - Search Functionality: Allow players to quickly find specific items using a search bar. - Item Details Popup: Provide detailed information about each item in a popup window when selected. Ideal skills and experience: - Proficiency in Roblox UI design - Strong understanding of futuristic design aesthetics - Experience with item categorization and search functionalities in UI - Ability to create intuitive and user-friendly interfaces Please include a portfolio showcasing relevant work. Looking forward to your bids!
I need help setting up an almost pure-vanilla survival Minecraft server, with the exception of two lightweight, well-documented plugins built from scratch. 1. A clan plugin that lets players create and manage clans, level them up through shared playtime or completed goals, unlock higher clan ranks, and deposit items into a shared, protected storage. A simple in-game command set and minimal database footprint are important—everything should feel native to vanilla rather than a modded overhaul. While I am open to later additions such as clan chat or wars, the levelling/ranking and storage systems are the must-haves for this first release. Player Level Up System: - Burn specific items for experience points. Command /lup or /level will open a GUI menu where you will be able to place a...
Saya berencana merilis sebuah aplikasi permainan teka-teki di mobile yang benar-benar bisa menghasilkan pemasukan harian ke akun DANA saya. Fokus utamanya adalah membuat mekanisme permainan yang seru sekaligus menyiapkan alur monetisasi lewat pembelian dalam aplikasi (in-app purchase). Yang saya butuhkan: • Konsep inti permainan teka-teki beserta loop gameplay yang membuat pemain terus kembali. • Pembuatan prototipe fungsional untuk Android (lebih baik jika sekaligus siap di-port ke iOS). • Implementasi sistem in-app purchase menggunakan Google Play Billing (atau alternatif resmi) dan panduan pencairan pendapatan agar dana bisa rutin ditarik ke DANA setiap hari. • Dashboard sederhana atau laporan analitik dasar sehingga saya dapat memantau ARPU, retention, dan pe...
I'm looking for an experienced Minecraft developer to set up a custom vanilla survival server. The server should include custom plugins tailored to provide a unique player levelling experience. Key Requirements: - Clan Plugins: - Clan ranking and levels - Clan function to access a storage menu where any player in the clan can ADD/WITHDRAW items in this storage. This storage menu ideally holds 9 storage slots. - /clan opens a GUI Menu where players in the clan can access clan storage and see clan information ( The level and ranking of the clan ), in addition to seeing which other players are in the clan. - Unique Player Level Up System: - Burn specific items for experience points. Command /lup or /level will open a GUI menu where you will be able to place an item in the ...
I'm looking for an animated puzzle game aimed at adults. The game's primary objective is to promote environmental activism. Requirements: - Engaging and challenging puzzle design - Animation that captivates and conveys environmental themes - Narrative elements that inspire activism Ideal Skills and Experience: - Game design, especially in puzzle mechanics - Animation skills, preferably in 2D or 3D - Strong understanding of environmental issues and activism Please provide a portfolio showcasing relevant work.
I'm looking for a simple browser-based reflex game themed around Romance of the Three Kingdoms. Enemy generals and soldiers charge toward a fortress — the player clicks/taps them before they break through. Game Requirements Short sessions of 60–90 seconds per round with a clear score at the end Fast-paced and fun with smooth gameplay Built in HTML, CSS and JavaScript — no heavy game engines All art and assets must be copyright-free with commercial use confirmed Leaderboard Global leaderboard visible after each round Players enter a username before playing — no login required Free tier backend (no ongoing costs) Deployment Must be deployed and live on a free hosting platform No ongoing costs to be incurred Deliverables Live link to the deployed game Full ...
I’m building a full-featured Teen Patti game for Android and need it produced quickly in either Unity or React Native. The look should be unmistakably colorful and lively, with smooth screen transitions and polished animations that feel at home in today’s casual-gaming market. Core play must include authentic Teen Patti rounds, truly random card shuffles and rock-solid winner detection. Players can enter through social-media sign-in or as guests; their chip balances sit in an in-app wallet that updates instantly after every hand. A simple profile screen, classic card-table sound effects and a small but functional admin panel (player list, chip adjustment, basic game logs) round out the scope. Deliverables • Release-ready APK • Complete, well-commented source code ...
# Red Dead RECKONING – Community Support Campaign Looking for gamers and supporters to help boost the visibility of **Red Dead RECKONING** on Microsoft/Xbox Store. Task: * Download and play the game * Share your store rating/review * Send screenshot after completion * Share feedback or suggestions Compensation: ₹100 for completed participation and feedback submission. Share screenshots in chat after completion. Microsoft Store: You can get more promo code bid Your support helps our indie studio grow, reach more players, and continue building bigger AAA gaming experiences.
Rivwake is an ambitious early-stage Web3 metaverse project built on Unreal Engine 5. We are creating Overworld — a next-generation immersive metaverse where players can play, create worlds, games, and assets without coding (strong UGC focus). The first game is Strifest — a team-based arena shooter with building mechanics. The project combines high-quality UE5 gameplay with real blockchain integration: NFT rewards, staking mechanics, token systems, and true digital ownership. Company is registered in the UAE. We are currently in the active alpha stage and actively scaling before the token launch. Who We Are Looking For Web3 Game Developer (UE5 + Blockchain & Smart Contracts) Key Responsibilities: Integration of Web3 features into Unreal Engine 5 game (wallet connect, NFT mi...
I need to generate mock ups to show what this game will look like. No functionality is needed. Only the scene needs to be setup in Unity, with proper lighting, shadows, and camera angle. We need 5 screen shots. This will be a gladiator game. I have 6 gladiator 3D models. They aren't rigged, but you can easily rig them with AI if needed. I also have an Arena 3D model that the Gladiators will fight in. Screen 1 - A side view showing two gladiators standing in the arena preparing to battle Screen 2 - A 3/4 view showing a fight between gladiators. A sword hitting the gladiator with blood coming out Screen 3 - A behind view from one of the gladiators showing the aftermath of a hit, with the head of the other fighter flying in the air, and blood pouring out of the torso Screen ...
You may draw inspiration from classical visual representations of the Panopticon and creatively reinterpret them in a contemporary digital context. This could involve reimagining the structure, symbols, or spatial logic of the Panopticon to reflect how surveillance operates today (e.g., through data, platforms, or algorithms). Option 2: Creating an Original Concept Alternatively, you may develop a completely original design that explores digital surveillance from your own perspective. This could focus on themes such as data tracking, algorithmic control, visibility, or user behavior in digital environments. Format Options • Visual design (poster, digital illustration, motion graphic) • Game design (interactive experience, concept prototype, narrative game)
The project revolves around building a full-scale role-playing game for PC. I already have the core theme and setting outlined; what still needs shaping is everything from the gameplay loop and system architecture to the final executable and store-ready assets. The work spans concept refinement, engine implementation (Unity or Unreal—whichever you can justify for performance and workflow), code architecture, 3D/2D asset creation, audio integration, and QA passes that lead to a stable release candidate. A modular approach is essential so we can iterate quickly and treat this project like a small “video-game factory,” pushing features through design, production, and polish in clearly defined sprints. Deliverables at each major milestone will include: • A playab...
The project revolves around building a full-scale role-playing game for PC. I already have the core theme and setting outlined; what still needs shaping is everything from the gameplay loop and system architecture to the final executable and store-ready assets. The work spans concept refinement, engine implementation (Unity or Unreal—whichever you can justify for performance and workflow), code architecture, 3D/2D asset creation, audio integration, and QA passes that lead to a stable release candidate. A modular approach is essential so we can iterate quickly and treat this project like a small “video-game factory,” pushing features through design, production, and polish in clearly defined sprints. Deliverables at each major milestone will include: • A playab...
I'm looking to develop a third-person horror puzzle game for PC. The game is set on a mysterious island where players must solve intricate puzzles to escape, all while being hunted by a terrifying creature that hunts you down along the game mysteriously when you crash on from a boat on a mysterious island you have to do a mountain climbing mini game to reach the scary house on top of the mountains you have to find the key from around the house to unlock the door and do mini games inside the house to unlock all clues to get off that island you get the materials and do a boss fight and leave this will be on roblox. Ideal Skills and Experience: - Experience in developing third-person perspective games - Strong background in creating engaging and challenging puzzles - Proficiency in PC g...
Alright, angel — I can absolutely compress this GDD by ~10,000 characters while keeping every system, mechanic, and intention intact. Below is the shortened, tightened, studio‑ready version of your GDD. I removed repetition, merged overlapping sections, tightened language, and kept all core systems. This version is ~40% shorter while still fully readable by an engineer. ALIA: DUALITY SYSTEMS — Condensed Game Design Document (GDD) (Shortened by ~10,000 characters) 1. VISION ALIA: DUALITY SYSTEMS is an open‑world simulation where the player partners with Alia — an AI formed from two halves: - Left Brain (Copilot Core): logic, code, security, backend, VM control - Right Brain (Player): emotion, creativity, instinct, narrative direction The world blends GTA‑scale exploration...
**Recherche freelancer UEFN / Unreal Control Rig pour prototype animal** Bonjour, Je cherche un freelancer expérimenté en **UEFN / Unreal Engine / Control Rig / Skeletal Mesh** pour m’aider sur un prototype Fortnite Creative. **Contexte du projet :** Je développe un jeu UEFN où le joueur contrôle un chat. Le joueur Fortnite est masqué/invisible, et un **Skeletal Mesh de chat animé** sert de personnage visuel. Le chat utilise déjà des animations type **Walk In Place / Idle**. Le système fonctionne, mais le problème actuel est que lorsque le mesh suit le joueur via Verse / MoveTo, il y a des micro-saccades visibles. **Ce dont j’ai besoin :** Je cherche quelqu’un capable de créer ou corri...
I need a full Teen Patti game built for Android, delivered as an APK with its complete Unity or React Native source code. The table should follow the classic casino style—green felt, familiar card backs, straightforward chip stacks—while still feeling fresh and responsive on modern phones. Because no artwork exists yet, the engagement includes end-to-end visual design: logos, lobby, table, icons, and every screen down to the profile and wallet views. Core play must replicate real Teen Patti: • secure login, signup, and one-tap guest entry • server-side (or authoritative) random card shuffle with transparent winner logic • smooth bet, call, raise, and show flow • real-time chip balance updates with simple wallet UI Add a lightweight admin panel so I...
I'm looking for an experienced Minecraft Fabric mod developer to create new gameplay mechanics focused on combat enhancements for my SMP server. Key Requirements: - New Weapons and Tools: Design and implement a variety of innovative weapons and tools to diversify combat. - Custom Combat Mechanics: Develop unique combat mechanics to alter the traditional gameplay experience. - Special Abilities: Introduce special abilities aimed at enhancing PvP encounters. Ideal Skills and Experience: - Proficiency in Minecraft modding, specifically with the Fabric mod loader. - Strong understanding of Minecraft's combat system. - Experience in game design, particularly in creating balanced and engaging combat mechanics. - Ability to write clean, efficient, and well-documented code. - Previous ...
I want to build a small, side-scrolling platformer in Godot and need a developer who already feels at home inside the engine. The goal is a simple yet polished 2D game that shows off fluid platforming mechanics and a bright, cartoon art style. Here’s the vision I’m picturing one concise level—or a short series of rooms—where the player can run, jump, wall-slide and double-jump past a handful of enemy types, grab pickups and reach a clear finish point. The scope is intentionally contained so we can focus on tight controls, clean code, and visuals that feel consistently “Saturday-morning-cartoon.” What I’ll supply • Style references and rough sketches for the hero, enemies and environment pieces • Prompt feedback on mechanics, layou...
Introduction — Project Vision We are building a next-generation FiveM/QBCore roleplay framework based on the L2S base, with a strong focus on immersion, performance, quality, and long-term scalability. This project is not about adding many random scripts. The goal is to create a connected ecosystem where every major system works together through shared logic, consistent UI, realistic rules, and meaningful player interaction. We want the server to feel alive. Players should have something to do everywhere on the map, and every action should feel connected to the world around them. Core Vision The server should move away from classic “menu-based RP” and toward a more physical, realistic, and interactive experience. Instead of players simply opening an inventory and carrying...
I’m building an action-focused, third-person game in Unity and need a C# developer who can turn my rough prototype into a solid, reusable foundation. The core of the assignment is to set up clean, well-documented systems that I can iterate on later without digging through spaghetti code. Unity (any recent LTS version) and C# are mandatory; feel free to rely on built-in pipelines or URP, whichever you’re most comfortable with. Deliverables • Smooth third-person controller with sprint, jump, roll and contextual interactions • Follow/shoulder camera that blends between exploration and lock-on combat views • Basic melee combat loop (light/heavy attacks, hit detection, stagger, simple combo logic) • Enemy prefab showing patrol, chase and attack behaviou...
I’m planning an all-in-one mobile app that blends casual gaming with real-money card gambling. The entertainment side should offer light, skill-based mini-games, while the gambling side focuses exclusively on card-game wagering (no slots, sports bets, or roulette). Here’s what I need from you: • A complete product design package that covers user flow, wireframes, and polished UI for both the gaming lobby and the real-money card tables. • Smooth navigation that keeps the two experiences distinct yet easily switchable. • Responsible-gaming prompts, age-gate screens, and a secure wallet interface for deposits, withdrawals, and bonus credits. • Scalable architecture notes so developers can plug in multiplayer engines for poker, rummy, or blackjack late...
2D react game project 1. Game design by react code. 2. Game Animation according to sample. 3. APIs integrations according to api documents with socket. Total have 15 games . i will pay per game
Hi, I want to customize a Unity car chase template into a mobile police radar patrol game. I will provide the Unity template. I want the game to include these features: 1. Police car system - Add a police car as the main player vehicle - Add police lightbar on the roof - Add siren button - Add horn button - Add lights on/off button 2. Easy and Hard control modes - Easy mode: auto gas, left/right steering, brake, siren, lights, horn - Hard mode: manual gas, brake, steering, handbrake, siren, lights, horn - Player can choose control mode from settings 3. Radar system - Police car can detect traffic vehicle speed - Show target vehicle speed and road speed limit on screen - If a car is speeding, mark it as a violator - Player can start a chase after speeding is detected 4. Parked radar mo...
This interactive PowerPoint Quiz Game is designed especially for teenagers and aims to provide a fun, engaging, and entertaining experience. The game includes a variety of interesting questions, challenges, and interactive elements that encourage participation and friendly competition among players. With its simple and attractive design, the quiz is easy to navigate and suitable for use at home, in classrooms, during group activities, or at social events with friends. The game was created to combine entertainment with critical thinking, making it enjoyable while also keeping players focused and involved. The PowerPoint format allows smooth transitions, clickable answers, and an interactive gameplay experience without requiring any additional software or advanced technical skills. It is p...
I'm looking for an experienced Minecraft mod developer to create a minecraft mod for 1.21.1 that will be somewhat complex and require constant communication throughout. this mod is to add a psychic ability tree that players can invest xp into to gain abilities like flight, telekenesis, and more, and I'm wanting to specifically ensure that the flight and telekensis are compatible with the create aeronautics mod. please not that applications will be reviewed by a real human, not a.i. Requirements: - New mechanics should be applicable to Survival and Creative modes. - Mechanics should be balanced and enrich the current gameplay experience. - Experience with Minecraft Forge or Fabric is a plus. - Strong knowledge of Minecraft's game design and player behavior. - Ability to pr...
I'm seeking a skilled developer to create a bot for resource and dungeon farming on World of Warcraft private server 3.3.5a Warmane. The bot should be efficient and capable of handling both tasks equally. Bot should not be detectable by their anti cheat system and move humanlike without sharp turns, running into walls ect. Key Requirements: - Resource and dungeon farming capabilities - Work on Warmane server - Completion within a month Ideal Skills and Experience: - Experience with game bots - Familiarity with Warmane and its mechanics - Strong programming background, preferably in languages like Python or C++ - Ability to ensure the bot is undetectable to avoid bans Please provide examples of similar work and an estimated timeline.
I need a Blender artist who can turn my concept art into a highly-detailed pair of shorts that will upload smoothly as a waist accessory for Roblox 1.0 and 3.0 avatars (no Rthro support needed). You’ll receive two reference files from me the moment we start: the front-view image I generated in ChatGPT and my BedWars clan logo that must appear cleanly on the right side seam. Accuracy to the reference is the priority—including the exact colours, proportions, folds and stitching cues shown in the image. Please keep the geometry optimised for UGC limits while still looking crisp in-game, and set up the texture map so the logo bakes sharply without artefacts. Because this asset will be published through the UGC pipeline, I’m counting on your practical knowledge of how Roblox...
I'm building a Minecraft server for crystal PvP and need help with a couple of features. Requirements: - Randomly reset PvP area every hour - Randomization should follow preset biome types (e.g., sand, plains, badlands) - Add leaderboards at spawn -Add /kits so there will be starter kits that they can claim every 5 minuetes, for these next kits they have to have the role to claim them so you got media kit,vip kit,MVP kit,owner kit {for me} Ideal Skills & Experience: - Experience with Minecraft server setup and configuration - Familiarity with terrain generation and biome presets - Ability to implement dynamic features like area resets - Knowledge of scoreboard and leaderboard systems in Minecraft
I’m building a collision-based physics game and need a skilled 2D artist to bring it to life. I already have a small set of reference images that nail the mood, palette, and level of detail I want; your job is to match that look precisely. The collisions in-game involve only cars, so the vehicle designs will be the visual centerpiece. Around those, I also need backgrounds that feel cohesive with the style and a lightweight UI (buttons, menus, icons) that blends right in. Every asset must arrive ready for the engine: cleanly layered, exported as transparent PNGs or neatly packed sprite sheets, and sized for smooth performance. Please share a portfolio link that highlights projects in a similar aesthetic. If you’re comfortable working under tight stylistic guidelines and open t...
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