I need an Alice 3.5 program here are the instructions:
First project:
Create a New Project in Alice where you will build a roadway for an automobile to drive on. You will want to zoom the camera out as to assist with laying out your roadway. The roadway needs to be a complete circuit. A simple oval or circle is fine. To create the road way, simply place other objects like trees, boulders, and architectural elements. Use your imagination! Once your roadway is in place, you will animate the automobile. You will need to do more beyond just letting the keyboard control an object.
Next you will focus on implementing proximity or collision detection. You will need to create at least three different categories of objects that can be placed on or near your track. For instance, you could create a category of “Road Hazards”, “Bonus Items”, or even just a start and finish to your track. The idea is to create these groupings so they can easily be assigned a value in future labs in this course. Create more than one of each of the items in your group so you have at least a total of ten objects altogether. You can even include some of the objects used to define your roadway. Once these items are placed in your program, have some sort of reaction occur when they are “hit” (collision detection) or when your vehicle is close to them (proximity detection).
needs to be an Alice (.a3p) file.
Then
Second Project:
Using the file just created from project 1, you will focus on implementing score keeping and timing. The goal is to make a video game that will keep track of both the time and score while playing. It is your decision on how the gameplay will actually work so you may wish to award points for certain objects that can be collected or penalized for hitting others. You may wish for the timer to ascend or descend. It may also be helpful if text was displayed on the screen before the game starts to outline how the game is played.
I will attach what I already have
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