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Unity Tutor needed with VR HTC Vive, Vive trackers, character animation, mocup recording experience

$250-750 USD

Cerrado
Publicado hace alrededor de 5 años

$250-750 USD

Pagado a la entrega
You need to be available between 10PM-2AM (2 hours per day) in EST timezone. I estimate 3-6 months of tutoring with a possibility for converting a prototype (that should be built during tutoring) to a full commercial product). I would like to have a VR tutor(with HTC vive pro with vive trackers v2 practical experience) for 10 hours per week a week over a longer period 2-3 months and who will interactively help me with make a prototype which should start from this project: [login to view URL] I need this kind of mocup precision: [login to view URL] (Ikinema Orion motion capture test with 6 vive trackers) I am a senior c#.net developer so I have to problem there. I spent about 4 months learning Unity, did a little AR for mobiles and now I am playing with HTC vive controllers, trackers, input system etc. I need to learn ins and outs of FinalIK (VRIK and other components). I do have a license for it as well as OpenVR recorder from Brekel. I would like to create my own mocup recorder that will for now track VTC vive HDM and Vive or Knuckles controllers (later Oculus) and vive trackers. This is what I currently have and I hope in the future there will be other price affordable mocap solutions. You need to practical experience with character animation with full body tracking? I would like to learn about SteamVR input system and real-time tracking applied to rigged character in Unity. -First goal is to automate full body tracking setup. Something like this: [login to view URL] (Automatically assign tracker roles to joints on avatar that need to be controlled and auto-size avatar to match a real person controlling the avatar (and equipped with trackers). -Second goal is to create a recorder for mocup animations, -Third is to play it back dynamically from hard drive or cloud, -Fourth is to compare the moves between pre-recorded mocup data (visible on trainer avatar) and one recorded based on real-person moves. Eventually this comparison should be done at run time and provide feedback on how to correct the move.
ID del proyecto: 18709125

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9 propuestas
Proyecto remoto
Activo hace 5 años

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9 freelancers están ofertando un promedio de $516 USD por este trabajo
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Hi i ve read your proposal in carefully. I am familiar with unity and VR . And I have HTC vive too . I can work with your time and can make what you want . I can work for 3-6 months with you . 2hours per day . My hourly rate is 40 usd . SO I think monthly price will be 1500 usd . Please contact me .
$555 USD en 10 días
4,6 (43 comentarios)
6,9
6,9
Avatar del usuario
Hello,How are you? I'm an unity expert in developing mobile games. I have an experience of 6 years for developing unity games, AR & VR. As you see my portfolio, I developed AR coloring & AR project using Vuforia. I also developed virtual dressing app with unity & kinect. I'm interested in your project & I'm sure I can do it perfectly.. Looking forward to working with you. Thanks.
$555 USD en 10 días
5,0 (30 comentarios)
6,2
6,2
Avatar del usuario
Hi Nice to meet you We are a senior Game Development Company - DG Electronic Entertainment Co., LTD, located in Dalian, China. (Hangzhou Dongcheng Electronic Co., LTD is changed to Dongcheng Global) We do AR, VR, Game, Apps(Geo Location, Social, Shopping, etc) We are very confident and fully experienced, we can assure you the best results and stay faster speed, please let me know your details via chat, we will be waiting here. Regards. Bingbing S
$555 USD en 10 días
5,0 (21 comentarios)
4,9
4,9

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Bandera de UNITED STATES
Fremont, United States
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Miembro desde feb 9, 2019

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