I have sculpted a zbrush character model and I need someone to refine its geometry, and mainly do the retopology and arrange the UVs for me. Also makes it lower resolution but not too low (maybe 25~30K) with details on the map.
Hi
I have a lot of experience working with characters in zbrush i can refine the character you have sculpted and make a low poly version of it
you can see my portfolio here
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i will also manage the uvs of the character and transfer all the details on it
$200 USD en 3 días
5,0 (44 comentarios)
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8 freelancers están ofertando un promedio de $159 USD por este trabajo
Dear Sir
My name is Mihira and I'm an expert in 3D Modelling things. I'd like to have the opportunity to discuss your project .
To complete your initial project I would review your existing Job details.
I would like to take complete responsibility to This project
I'M FULL-TIME FREELANCER, (Work more than 14Hr per day)
Really Happy to work with your Budget and Time Frame. My vision is the Quality work delivery on time..best thing is communication with you.
I can send my sample works
I'm ready to start now.
Best Regards
Mihira
Greetings
I have gone through the project description and i have great expertise with 3D Modelling, Maya, Zbrush. You are welcome to chat with me so that we can discuss in detail.
LorrinSiv could you please inbox me more detail about this project
Hello I can make a retopology and uv unwrap, for 3-7 days, it depends on model. But I work with 3ds max generally, some in zbrush and substance painter. so if you interested, write me