I'm looking for someone to do some 3d modeling work on some characters to lighten up my load some. I already have a human model (both man and woman) done. However, I'm looking to have extra heads, hair, armor, weapons, and general appearance changes for it. Each part is made to be completely swappable. It is for a medieval fantasy game that I am making. I'm not looking for radically different heads. Just enough to give a player a decent selection. Armor is more tricky as I want some relatively speaking wide variance with it. (not like hundreds but enough for me to have a decent selection like a couple variances of heavy armor, medium, light) As well as peasant clothing.
I will not be supplying the concept art for this bid. However, I will supply a pic of the style I am looking for to coincide with what I am working on. Feel free to message with any questions.
Below are future plans for the project but NOT part of this particular bid.
Goblins are the second thing of present concern but I might scrap my current design. Unsure at the moment so will not be part of this bid.
I have other races planned as well but that is for later down the road. Dwarves, Elves, and Orcs. I have the base model Dwarf male and Elf woman. Orc is nonexistent at this point. I am looking to have the same freelancer aid with all races.
My name is Alexander Odam Bsc, I am a 3D artist and graphic designer. My primary focus, at present, is on character design and asset creation for games. I have included links to a drop box with some images of my work focusing on topology:
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I have 4 years experience working in 3d. I work primarily in Autodesk Maya and Blender although I started in 3ds Max.
Please let me know if you would like any more info. and thank you for your consideration.
$111 USD en 7 días
4,2 (2 comentarios)
2,3
2,3
25 freelancers están ofertando un promedio de $172 USD por este trabajo
Hello!
I read your description and interested this job.
i work in zbrush, maya, after effects, 3d max, solidworks, sketch up, photoshop and ilustrator.
You can check my profile & Portfolio here and then make decision.
I am ready to start work now.
price depends on the complexity of the model.
I made a lot of 3d characters, and also worked with lots of modular systems. I could use whatever soft you are fond of, max, maya, modo, zbrush. It would be nice to know what kind of topology, polycount and uvs you need(does it need to be one mesh with morphs, for example)
Hello,
I understand what you are looking for in this task and, if selected, I will complete it to the best of my ability. Please contact me if you would like to discuss this project further.