Annotating a written script with Speech Synthesis Markup Language (SSML) for body animations and facial expressions. 5000+ words, about 700+ sentences.
$250-750 USD
Cerrado
Publicado hace casi 7 años
$250-750 USD
Pagado a la entrega
Using SSML, annotate a written script following the instructions below:
Here is an example: <mark name="blend openSmileGrp 100 -1 0.5 0.5"/><mark name="blend openSmileGrp 200 -1 2 2"/><mark name="anim 28_Intro_ThreeGestures 1."/> Hi there!I'm Genie and I'm a virtual health advisor. <mark name="anim 12_Arm_Rt_HandChest 2"/>I'm here to help <mark name="anim 23_Arm_RtPalmupLow 2"/>you identify your risks
INSTRUCTIONS:
Emphasis
Example: Hi, I'm <emphasis level="strong"> Genie</emphasis>!
Break
Example: Hi, <break strength="strong"/> I'm Genie!
Prosody
Example: Hi, <prosody rate="slow"> I'm Genie!</prosody>
Body Animation
Example: Hi <mark name="anim 04_Hello 1.0"/>I'm Genie! It's very nice to meet you.
Format: anim {ANIMATION} {SPEED = 1}
ANIMATION values:
01_Idle
02_Sad
03_Bye
04_Hello
05_Head_Shake
06_Head_Nodding
07_Head_LfTilt
08_Head_RtTilt
09_Hand_Chin
09_Hand_ChinCycle
09_Hand_ChinToIdle
09_Hand_ToChin
10_BothHands_Face
11_Shoulder_RaiseBothHands
12_Arm_Rt_HandChest
13_Arm_RtPointMe
14_Arm_BothPalmUpAlternately
15_Arm_RtPointYouMedium
16_Arm_RtScratchHead
17_Arm_RtPointYouLow
18_Arm_Rt_IndexNo
19_Shoulder_RtLift
20_Arm_BothHand
21_Arm_BothPalmupMdPointYou
22_Arm_BothPalmupHighPointYou
23_Arm_RtPalmupLow
24_Arm_LfPalmupMd
25_Arm_LfPalmupChair
26_Arm_BothPalmUplow
27_Arm_RtThumbsUp
28_Intro_ThreeGestures
SPEED values:
1, normal speed (default value)
2, twice as fast
3, three time as fast
...
0.5, two times as slow
...
Facial Animation
Example: Hi I'm Genie! It's <mark name="blend openSmileGrp 100 2 0.5 0.5"/>very nice to meet you.
Format: blend {BLENDSHAPE} {AMPLITUDE = 100} {TOTAL DURATION = 1.0} {FADE IN DURATION = 0.1} {FADE OUT DURATION = 0.1}
BLENDSHAPE values:
depressGrp
littleSurpriseGrp
mdSorryGrp
openMdSmileGrp
blinkGrp
surpriseGrp
verySorryGrp
sorryGrp
openBigSmileGrp
openSmileGrp
smileGrp
AMPLITUDE values:
100, maximum expression (e.g., biggest smile) (default value)
...
50, 50% of max expression
...
0, no expression
TOTAL DURATION: duration in seconds (default is 1 sec). Set to -1 to make the expression last until the next expression comes
FADE IN DURATION: duration from neutral to the peak of the expression. This reflects how quickly the expression fades in (default is 0.1 sec)
FADE OUT DURATION: duration from peak back to neutral expression. This reflects how quickly the expression fades out (default is 0.1 sec)
Combinations
You can combine any of the previous tags.
Example: Hi <mark name="anim bothHand 1.0"/>I'm Genie! It's <mark name="blend openSmileGrp 100 -1"/>very nice to meet you.
Hello,
We have accomplished 90% of the project which is similar of your requirement. All we need 10% customization as per your requirement set and specifications. I want to discuss in personal chat in order to explore your needs, which will yield a clear picture of implementation phase.
Prior undertaking project, I want to show demo of the work done previously.
Apart from demo, I will be sharing following documentation which will turn your project into Quality and Successful delivery:
- Technical Project Proposal
- Designs
- Flow chart for this Project
- Execution plan
Thanks:-)
Hi, I am a serious developer who aims to provide high quality services. If you contact me, we can discuss more things detail and will be achieved with each other's purpose. Good luck for your business…