The ultimate guide to hiring a web developer in 2021
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Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
De 66,178 opiniones, los clientes califican nuestro Game Developers 4.9 de un total de 5 estrellas.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
De 66,178 opiniones, los clientes califican nuestro Game Developers 4.9 de un total de 5 estrellas.Quiero lanzar una discoteca dentro de Roblox que combine tres elementos clave: un show en vivo sobre el escenario, un DJ en directo y un sistema de interacción vía chat para la audiencia. Lo que necesito concretamente: • Un mapa/espacio de club con pista de baile, cabina de DJ y efectos de iluminación. • Scripts que permitan transmitir el audio del DJ en tiempo real dentro del juego y sincronicen luces y visuales con la música. • Mecánicas de chat dinámico (comandos, reacciones o minijuegos) para que los jugadores participen durante el evento. Valoro experiencia comprobable en: – Desarrollo de juegos en Roblox. – Organización de eventos virtuales en vivo. – Integración y moderaci&oacu...
Quiero contar con un entorno de realidad virtual que represente una farmacia-supermercado donde el usuario pueda desplazarse, seleccionar artículos y completar una compra simulada. Alcance clave • Espacio dividido en mostrador de atención, estanterías de productos y zona de ofertas. • Catálogo virtual con medicamentos, suplementos y productos de cuidado personal. • Interacciones básicas: tomar un ítem, revisarlo en 3D, añadirlo al carrito y finalizar la compra en caja. • Flujo sencillo de pago simulado que muestre ticket de compra al cerrar la sesión. Entregables esperados 1. Escena VR funcional (Unity o Unreal, a tu elección) lista para ejecutarse en gafas Oculus/Meta Quest. 2. Archivo de ...
I'm seeking an experienced game developer to create a competitive, pistol-focused shooter inspired by Sniper Arena. The game should be cross-platform on PC, Console, and Mobile. Key Features: - Battle pass system - Rare weapons and trading - Ranked modes - Game modes: 1v1, 2v2, 3v3, 5v5, 6v6 Requirements: - Proven experience in developing cross-platform multiplayer games - Strong background in competitive game design - Ability to deliver high-quality graphics and smooth gameplay - Past work, experience, and detailed project proposals are essential I need this project completed ASAP.
I'm looking for an experienced developer to fix and develop server scripts for a FiveM game panel. Key Requirements: - Fix existing server scripts - Develop new functionalities as needed -must have knowledge with coding and script functionality Ideal Skills and Experience: - Proficiency in Lua and FiveM scripting - Experience with server management and game panels - Strong problem-solving skills - Ability to implement requested functionalities efficiently Please provide examples of similar work done. Looking forward to your proposals!
I need an experienced developer who can take a multiplayer game idea from concept to a working build that runs smoothly on localhost during development and scales to full online play. The project’s heart is real-time online multiplayer: player matchmaking, synchronised gameplay, basic lobby management and the usual session handling must all be coded cleanly and documented so future deployment to app stores is straightforward. You will own the full build—game logic, networking layer, simple UI, and a testable executable that I can spin up locally to verify every feature. Please use an industry-proven engine or framework you are comfortable with; what matters most is low-latency net-code and clear, well-commented source files. Deliverables: • Source code repository with bu...
I need an experienced Minecraft builder to create an auto sorter that can sort every item in the game. The sorted items should be stored in a large centralized storage system. I also want it to look good in some type of build. Ideal skills and experience: - Expertise in Minecraft, especially with Redstone machinery - Experience building complex auto sorting systems - Ability to design and implement large centralized storage systems - Attention to detail and accuracy in item sorting
I'm looking to develop a water polo video game for console platforms. The game should feature a career mode and a Franchise mode, similar to FIFA or 2K, designed to help players learn about historical water polo legends. Key Requirements: - Realistic graphics and animations - Third-person perspective - Career mode and Franchise mode development (if only one is possible, make Franchise mode) Ideal Skills & Experience: - Experience in console game development - Strong background in sports game mechanics - Proficient in realistic art style implementation - Knowledge of water polo is a plus Looking forward to your proposals!
I’m building a fast, skill-based arcade kart racer for PC that captures the competitive energy of classics like Crash Team Racing while pushing the track itself into the action. Rounds are won by reaching the finish line first, yet every lap feels different because oversized set-pieces, hazards, timed obstacles, and route shifts actively react to the players on screen. The core deliverable I need is a playable PC build that supports real-time multiplayer and showcases: • Tight, responsive kart physics that reward drifting, boosting, and weapon accuracy. • Dynamic track technology: hazards that trigger on proximity, alternate paths that open or close, and environmental events synced to in-race timers. • Stable online play (peer-to-peer or client-server; I’m ...
I'm looking to create a Minecraft factions server incorporating a virtual currency system, clan wars, and a robust marketplace. Key Features: - Virtual Currency: Implement a virtual currency as the main economic system. - Shops and Market: Develop a comprehensive shops and market feature for the virtual currency. - Clan Wars: Integrate engaging clan wars mechanics. Ideal Skills: - Extensive experience in Minecraft server development. - Strong knowledge of virtual currency systems. - Proficiency in creating in-game shops and markets. - Experience with implementing clan warfare mechanics. Looking forward to your proposals!
For my video game, I'm looking for "Berlin Retro Techno" style VJ loops. 10 seconds loops. 4-5 videos. Following the AI summary that isnt all that bad, but listen to my vibe description above...: I need a small pack of club-ready VJ loops built around an abstract, monochrome aesthetic, driven by tasteful glitch effects. These clips will be triggered in-game during live events, so they must be seamless, loopable, and energetic enough to match a dance-floor atmosphere without locking me into any specific soundtrack or BPM. Here is what matters most to me: – Style & palette: keep everything strictly abstract and monochrome; no colours should creep in, as the game lighting system will tint the footage in real time. – Effects: controlled glitch treatments...
I'm looking for an experienced Roblox developer to create a Hajime No Ippo-inspired game. The game should feature: PvP Battles - Real-time action combat - Combo-based moves (manga accurate) Training and Skill Building - Mini-game style activities Ideal skills and experience: Roblox game development Strong understanding of real-time and combo-based combat systems Experience creating engaging mini-games Please share your portfolio and relevant experience.
Potrzebuję roboczej wersji (MVP) aplikacji desktopowej z realistycznym wirtualnym kotem. Użytkownik będzie mógł wybrać tryb: klasyczna gra interaktywna albo spokojny symulator zwierzęcia. Kluczowe funkcje MVP • Naturalne zachowania kota: chodzenie, bieganie, spanie, jedzenie, picie, miauczenie, mruczenie, korzystanie z kuwety i zabawa. • Reakcje na dotyk myszką lub touchpadem (kliknięcie / przytrzymanie). • System poziomów nagradzający regularną opiekę i pozytywne interakcje. Oczekiwany rezultat 1. Działająca aplikacja na laptopy (Windows; mile widziana opcja łatwego portu na macOS lub Linux). 2. Czytelny kod z komentarzami oraz podstawową dokumentacją, aby w przyszłości można było łatwo dodać komendy głosowe, osiągnięcia czy nowe zachowania. ...
I have a finished narration-heavy script for a cinematic documentary and now need the on-screen human presence to match its tone. Your task is to build production-ready, realistic human characters—fully rigged, textured, and capable of nuanced performance—so I can drop them straight into the edit. Scope • Design and model lifelike human figures that fit the documentary’s setting and era. • Rig faces and bodies for subtle performance capture. • Enable three key emotional ranges: happy & excited, sad & emotional, and serious & determined. Close-ups must read authentically. • Supply clean animation or ready-to-animate control rigs; I’m comfortable driving additional motion later through Unreal Engine or Blender, so compatibility...
All the models, sounds, and visual assets for MorphUp are already live in the place linked here: What I still need is the Lua scripting that brings everything to life plus a handful of minimalistic in-engine animations. Scope • Character controls only: movement, interaction with existing morphs, and any client-side feedback that makes the controls feel smooth and responsive. • A few short, minimalistic animations to cover idle, start/stop movement, and morph transition states. The models are rigged; I simply need these keyed, tested, and hooked into the scripts. I will provide full team-create access, the current place file, and a concise task checklist. Once the new controls and animations are merged, I expect a quick play-test session together to verify that the inputs...
PLEASE READ DESCRIPTION CAREFULLY BEFORE BIDDING We are developing a premium landscape multiplayer online card game for Android. The game already has an approved Royal Competitive Arena visual direction. We are not looking for a complete redesign. We need an experienced Game UI/UX Designer to refine and complete the existing direction as a static, layered and Unity-ready UI package. All major screens should use one consistent royal background environment, button style, popup system, typography and interaction behaviour. The exact layout and content will vary according to each screen. Required screens include: Splash and Login Home / Mode Selection Table Selection Gameplay Screen / HUD Profile and Settings Daily Reward and Watch Ads Hall of Fame / Leaderboard Trump Selection and Announce...
I'm looking to create a mobile fan game inspired by Deltarune, focusing on combat mechanics, a compelling storyline, and engaging puzzle challenges. Key Requirements: - Familiarity with Deltarune's story and items - Experience in mobile game development - Strong skills in designing combat mechanics - Ability to craft engaging storylines - Experience in creating challenging and fun puzzle elements Ideal Skills & Experience: - Game design and development, particularly for mobile platforms - Strong narrative development skills - Puzzle design experience - Prior work on similar fan games or RPGs Please share your portfolio and relevant experience.
I need an experienced developer to build the entire front end of a premium thematic slot game for an online casino, hosted on both web-based and mobile app platforms. A back end would be a bonus. Requirements: - High-quality graphics and animations - Responsive design for seamless gameplay - Customizable themes and concepts - Experience in gambling or casino game development is a plus Ideal Skills: - Proficiency in front-end technologies (HTML, CSS, JavaScript) - Strong portfolio in game development - Knowledge of UX/UI design principles - Familiarity with both web and mobile app development Please share your portfolio and relevant experience.
Hedefim, iOS ve Android’de sorunsuz çalışacak tempolu bir aksiyon mobil oyunu ortaya çıkarmak. Konsept kafamda net; sıradaki adım, oynanabilir bir prototip ve temel görsellerle “dikey dilim” oluşturmak. Beklediğim kapsam • Unity (veya eşdeğer çapraz-platform motor) ile temel oyun mekaniğinin prototiplenmesi—koşma, zıplama, dövüş gibi akıcı kontroller. • Placeholder ya da kendi tasarladığınız görsel/ses varlıklarının entegrasyonu; final varlıklar ileride güncellenebilir. • iOS & Android’e yönelik performans optimizasyonu, dokunmatik kontrol ayarları, farklı ekran oranlarına uyum. • Game Center ve Google Play liderlik tablosu, temel istatistik takibi. • Test için IPA/...
# AFTER MIDNIGHT # SEASON 1: NEW BEGINNINGS ## Complete Open-World Story Expansion **Season Length:** 40–60 hours (main story) **Total Content:** 100+ hours including side quests, relationships, jobs, clubs, exploration, and mysteries **Players:** 1–30 per server **Main Theme:** *Everyone has a secret. The question is who you trust.* --- # SEASON 1 OVERVIEW The school year begins in **Ashwood Heights**. A new semester brings: * new students * new friendships * new rivalries * new opportunities But after an anonymous social media account called **"After Midnight"** begins posting mysterious messages about students, the town starts changing. Nobody knows: * Who owns the account * How they know everyone's secrets * Why they started posting now The player...
I'm looking for an experienced Unity Developer to build a PC game prototype for Steam over approximately 3-4 weeks. The game is a 2D Action Roguelite / Survivors-like / Bullet Heaven, inspired by Brotato and Vampire Survivors, with an emphasis on polished gameplay systems and replayability rather than production-ready content. The project already has a detailed Game Design Document (GDD) and Scope of Work (SOW) covering the gameplay loop, player abilities, enemy AI, progression, UI, animations, audio, milestones, and deliverables. I'm looking for someone who can translate these designs into a polished, playable prototype using Unity. The prototype will include systems such as player movement, enemy spawning and AI, combat, experience and level progression, collectible pickups, ...
I need a polished trailer that will serve both as my official launch teaser and as the main video on the game’s store page. The piece should weave atmospheric cinematic shots with real in-engine gameplay, leaning into a mysterious, suspense-filled tone that teases the story without giving everything away. You will have access to raw gameplay captures, key cut-scenes, the current build for custom capture if needed, voice lines, soundtrack stems, and the logo/branding kit. Feel free to use Premiere, After Effects, DaVinci Resolve, or any equivalent pro toolset—whatever lets you achieve sleek transitions, subtle VFX, and tight pacing. I want players to feel intrigued by the narrative thread, so please spotlight story-driven moments rather than pure mechanics. Quick flashes of ab...
I need a Minecraft mod ported from Java Edition 1.19.2 to 1.21.1. Requirements: - Experience with Minecraft modding - Proficiency in Java - Familiarity with Minecraft version changes and their impact on mods Ideal Skills & Experience: - Previous mod porting experience - Strong understanding of Minecraft's codebase - Problem-solving skills to adapt to new version requirements Please provide examples of similar work done.
Saya ingin sebuah game sederhana namun menarik yang dibuat sepenuhnya di Bubble. Platform utama yang saya sebut sebagai “Freelancer bubble” akan menjadi tempat game ini diluncurkan, jadi pastikan seluruh workflow—dari database hingga UI—berjalan mulus di sana. Fokus saya adalah: • Gameplay dasar yang cepat dipelajari agar pengguna betah bermain berulang kali. • Mekanisme monetisasi bawaan (contoh: rewarded video ads, in-app purchase, atau marketplace item virtual) sehingga game segera bisa “menghasilkan duit.” • Desain antarmuka yang responsif, cukup ringan untuk perangkat desktop maupun seluler tanpa harus membuat build terpisah. • Dashboard admin di Bubble yang memungkinkan saya memantau pemain aktif, pendapatan, dan menyesua...
Saya ingin sebuah game sederhana namun menarik yang dibuat sepenuhnya di Bubble. Platform utama yang saya sebut sebagai “Freelancer bubble” akan menjadi tempat game ini diluncurkan, jadi pastikan seluruh workflow—dari database hingga UI—berjalan mulus di sana. Fokus saya adalah: • Gameplay dasar yang cepat dipelajari agar pengguna betah bermain berulang kali. • Mekanisme monetisasi bawaan (contoh: rewarded video ads, in-app purchase, atau marketplace item virtual) sehingga game segera bisa “menghasilkan duit.” • Desain antarmuka yang responsif, cukup ringan untuk perangkat desktop maupun seluler tanpa harus membuat build terpisah. • Dashboard admin di Bubble yang memungkinkan saya memantau pemain aktif, pendapatan, dan menyesua...
I have a fully modeled humanoid character that must integrate smoothly into Capcom’s RE Engine game pipeline. The job centers on building a clean, game-ready control rig—from skeleton layout through deformation weights—so the model can be dropped straight into the engine without extra tweaking. The rig should respect RE Engine naming conventions, joint orientation, and runtime constraints (no unsupported constraints or excessive bone counts). Please weight for both realistic movement and performance efficiency; the final FBX files have to import without errors. Deliverables 1. Final skinned rig (Maya-compatible preferred) 2. Export-ready FBX for RE Engine I’m looking for someone who has shipped or prototyped characters inside RE Engine before—if...
Saya ingin sebuah panduan tertulis lengkap yang menjelaskan cara memainkan sebuah permainan video ber-genre simulator. Fokus saya adalah: • Struktur langkah-demi-langkah sejak menu awal hingga fitur lanjutan • Penjelasan kontrol, antarmuka, serta mekanik inti simulator • Tips efisien untuk progres cepat, manajemen sumber daya, dan penyelesaian tantangan umum • Ringkasan istilah atau ikon penting agar pembaca baru tidak bingung Gaya penulisan harus jelas, ramah, dan mudah dipindai—gunakan heading singkat, poin-poin, dan contoh situasi in-game. Pastikan panduan dapat diikuti pemain pemula sekaligus memberi wawasan tambahan bagi pengguna berpengalaman. Keluaran yang saya butuhkan: file dokumen (Word atau Google Docs) siap diedit. Jika Anda terbiasa menyert...
I’m looking for a talented BeamNG modder to build a fully-featured car repair shop for my multiplayer server. The space must feel true-to-life, with realistic textures, lighting, and props that fit seamlessly into the existing BeamNG environment. Core features I want working on day one: • A functional chassis / engine dyno that reads and displays live vehicle data. • An animated car lift with proper collision and safety stops so players can walk under, raise, and lower vehicles without glitches. • A set of shop tools that players can swap between different types (air wrench, impact gun, diagnostic tablet, etc.). Swapping should be handled through an in-game UI or radial menu—colour tweaks alone won’t cut it. Mod behaviour has to be smooth on a dedic...
I’m expanding my Metin2 server with fresh, engaging content and need an experienced Metin2 developer who can turn my rough ideas into fully-playable features. The core of this job is creating bespoke quests and in-game events, together with unique items and equipment that tie naturally into the existing game balance and lore. What I already have: a clear vision of the type of storylines, reward loops, and item themes I want to introduce. What I still need: your expertise to refine those concepts, design the technical workflow, script everything on the server side, and adjust the client where necessary so the new content loads flawlessly for players. Key deliverables • Design documentation for each quest/event, shaped from my initial concepts and approved before coding begins...
Hi I will share the details with the shortlisted candidates. Thanks
I'm seeking a creative designer to develop an alternative board game aimed at adults (18+). The game should be thought-provoking and reflective, using a central question to guide players. Key Requirements: - Central Question: The game revolves around a core question that challenges players' perspectives. - Values and Scenarios: Incorporate a set of values and scenarios that compare pre-colonial ways of thinking with colonial ways. - Target Audience: Designed specifically for adults, ensuring depth and complexity in gameplay. Ideal Skills and Experience: - Experience in board game design - Strong understanding of social, historical and philosophical concepts - Creative thinking and ability to develop engaging scenarios. We can provide the scenarios. - Ability to create a thought...
I'm looking for someone to create a Minecraft Java Edition Survival Multiplayer (SMP) server for me and my friends. Key Requirements: - Host on Minecraft Java Edition - Focus on Survival gameplay - Assistance with mods/plugins is a plus Ideal skills and experience: - Experience with Minecraft server setup - Knowledge of mods and plugins - Familiarity with Minecraft Java Edition gameplay mechanics
I need a custom gaming map designed for a Roblox game. Requirements: - Navigate using PC and console - Suitable for Roblox platform Ideal skills and experience: - Experience with Roblox Studio - Proficiency in 3D modeling and game design - Creativity in designing engaging game environments
Project Overview: We are developing a 1990s retro-futuristic, first-person educational game set inside a massive dome city. The game will eventually feature deck-building mechanics, but our current development sequence strictly prioritizes locking in the graphical asset design and environment layouts before diving into the core C# programming. We need the stage built before we wire up the logic. Our immediate challenge: The player will explore up to 8 distinct "biomes" (e.g., subterranean tunnels, natural caves, industrial buildings, pristine tech centers). We would like to utilize disparate Unity Asset Store packs for these locations. We need a Technical Artist to take these disjointed 3D assets and force them into a single, cohesive, shared universe. Core Responsibilities (St...
Manual Lead-Gen Sprint: High-Signal Mobile Unity Devs I am kicking off an intensive, manual lead-gen sprint to surface mobile game developers and indie studios that actively build and ship with Unity. The first tranche of names must come from LinkedIn Sales Navigator, utilizing the platform’s advanced search tools (Custom Saved Searches, TeamLink paths, precise titles, and keywords). Once those pipelines are humming, you will branch into Reddit threads, pages, Facebook groups, and advanced Google queries. Acceptance Criteria (The "Gate") Every prospect on this list must pass these exact criteria: Engine & Platform (Non-negotiable): Must be a mobile game (iOS/Android) built in Unity. Team Size: Solo/indie devs up to studios with a maximum of 50 employees. Recent Ac...
TikTok Live Interactive Game Software (Commercial Product) I am looking for an experienced developer to build a desktop application for TikTok Live that I can legally sell as my own commercial software. This is not a personal project. The final product will be sold to multiple TikTok creators under my own brand, so ownership and source code are very important. Main Features * Connect to TikTok Live using a TikTok username. * Detect gifts in real time. * Real-time leaderboard. * Smooth animations optimized for TikTok Live. * Attractive and modern user interface. * Configuration panel with customizable settings. * Support for multiple game themes (for example Horse Racing, Football, Bubble Battle, etc.). * Modular architecture so additional games can be added in the future. Admin Panel ...
I want to build a full–featured simulator on top of the CARLA open-source platform that serves two intertwined goals: practical driving training and rigorous human-factors research. The same codebase should let an instructor walk a learner through realistic city streets, high-speed expressways, or rugged off-road paths, and then switch seamlessly into experimental modes where we can study how stress, drowsiness, or other cognitive loads influence driving behaviour. Need for Left hand as well as right hand driving Core requirements • Scenarios: Ready-made environments for urban traffic, multilane highways, and unpaved terrain, each populated with dynamic actors (vehicles, pedestrians, cyclists) and weather/time-of-day variations that I can tweak from a config file or Python scri...
I'm looking to develop an action video game available on PC, console, and mobile platforms. The game will be played from a top-down perspective. Ideal Skills and Experience: - Proficiency in game development for all major platforms (PC, console, mobile) - Strong experience in designing and programming top-down perspective games - Expertise in action game mechanics and dynamics - Ability to create engaging graphics - Experience with cross-platform optimization and testing Please provide a portfolio showcasing similar projects.
I’m developing a Mixed Martial Arts game in Unity that spotlights pure stand-up action—jabs, kicks, elbows, and fluid footwork. The locomotion prototype is in place; what remains is the heart of the fight loop: tight, responsive striking that feels authentic and looks believable. The work centres on two priorities: realistic animations and razor-sharp control response. Every punch or kick must flow from the animation rig, blend cleanly through Mecanim, register on hit with precise physics-based detection, and let the player chain attacks without noticeable latency. I’m using the latest Unity LTS with C#, the new Input System, and standard animator controllers; all code needs to slot neatly into this stack. Deliverables • Full striking controller: input buffering,...
I need android app game like arrow puzzle
Berikut adalah draf deskripsi proyek Animasi Game 3D Mobile yang profesional, terstruktur, dan menarik. Judul Proyek: [Nama Game/Proyek Animasi] - High-Fidelity 3D Mobile Animation Ringkasan Proyek Proyek ini berfokus pada pengembangan aset animasi 3D yang dioptimalkan khusus untuk platform mobile. Tujuannya adalah menciptakan gerakan karakter dan lingkungan yang halus, responsif, dan imersif tanpa mengorbankan performa perangkat (FPS stabil). Kami menggabungkan prinsip animasi klasik dengan teknik real-time rendering modern untuk memberikan pengalaman visual kelas konsol dalam genggaman tangan. Fitur & Spesifikasi Utama * Optimasi Performa Tinggi: Menggunakan teknik Level of Detail (LOD), baking animation, dan texture compression agar game berjalan mulus di berbagai spesifikasi ...
I run a small community on PebbleHost and need the entire server environment rebuilt so both Java and Bedrock players can hop in without work-arounds. Stability and ease of entry are my top priorities, followed by a clean administrative tool-set and an automated “Xbox Friend Bot” that keeps the server visible in the Bedrock friends tab. What I already have • A fresh PebbleHost plan ready to configure • A curated list of administrative plugins and mods (Paper / Purpur builds, GeyserMC, Floodgate, LuckPerms, Essential administrative add-ons, etc.) • Access to the existing world files and player data that must be preserved What I need from you 1. Spin up the new instance, apply the correct Java version, optimise JVM flags and configure GeyserMC + Floodgate so ...
gta v mods and my pcs obs streaming studio
⚠️ ⚠️ ⚠️ Important – Read Before Submitting a Proposal ⚠️ ⚠️ ⚠️ We are currently receiving a high volume of placeholder bids, generic responses, and automated proposals. These will not be considered. Your bid is carefully reviewed and should be tailored to this specific brief, this project will be on a FIXED price milestone and our budget is 500 USD, please dont waste our time. We are looking for an experienced MLO / YMAP Developer to help us build and optimize a large-scale FiveM city project. Our goal is to create a custom city with MLOs, and we need someone with strong technical expertise who can make sure everything runs smoothly, efficiently, and without bugs or performance issues. Add, configure, and optimize MLOs and YMAPs for a large FiveM city Ensure mlo/interiors/asset...
I’m building a character that must stay two dimensional from any angle so that snapshots present keyframes, so the whole rig will rely on a network of billboard imposters rather than heavy geometry. What I need from you is an advanced 3D puppet that can load different art passes—realistic, cartoonish, or any other style I feed it—without having to rebuild the rig each time. The core tasks are: • Design a flexible bone and control structure that drives multiple billboard planes while still supporting full-body motion, facial expressions and secondary animation. • Author any custom shaders or scripts required so the imposters always face camera correctly and swap textures smoothly. • Package everything so that I can drop the file into Blender, Maya, 3ds ...
Saya membutuhkan bantuan untuk menuntaskan beberapa misi dalam sebuah game mobile berbasis Android. Akun dan detail level akan saya berikan setelah kesepakatan NDA sederhana. Tugas inti: • Login ke akun saya pada jadwal yang kita sepakati. • Menyelesaikan misi atau level spesifik yang saya tandai sebagai prioritas. • Mengumpulkan item atau pencapaian pendukung bila diperlukan agar misi utama bisa tuntas. • Melaporkan kemajuan harian singkat melalui chat atau tangkapan layar. Saya mencari seseorang yang: • Terbiasa bermain game Android secara intensif. • Mampu menjaga kerahasiaan akun dan tidak menggunakan pihak ketiga apa pun yang berisiko ban. • Sigap berkomunikasi jika ada perubahan strategi di dalam game. Mohon cantumkan pengalam...
I'm seeking an experienced game developer to create an immersive third-person RPG for PC. Key Requirements: - Expertise in RPG mechanics - Proficiency in 3D modeling and animation - Strong storytelling and world-building skills - Experience with game engines, especially Unreal or Unity Ideal Skills: - Background in software development (C++, C#) - Previous RPG projects in portfolio - Knowledge of AI and user interface design - Ability to collaborate and communicate effectively Please share your portfolio and relevant experience. Looking forward to your bids!
Hi I will share the details with the shortlisted candidates. Thanks
I’m putting together an offline chess game built entirely in Unity 2D and I need an experienced developer who can handle both a strong AI engine and an eye-catching themed presentation (think fantasy or sci-fi rather than a standard board). The AI must play at an advanced level, so I’m expecting a solid search implementation—alpha-beta pruning, sensible move ordering, end-game tablebases or comparable techniques—to give the human player a real challenge. The game runs fully offline; no networking, ads, or external calls are required. Visual style is just as important: pieces, board, and UI should follow a cohesive fantasy or sci-fi aesthetic. If you already have asset ideas or can create original 2D artwork, please let me know; otherwise, I’m open to asset-s...
I’ve built a coastal-dune relaxation scene in Unity—using the asset pack at —and wired it to live HRV input. When a player on an HTC Vive shifts from stress to calm, the world should visibly “blossom.” One tree already does this through Blender Geometry Nodes, but I now need a wider range of props that come alive the same way. Scope of work • Plants and trees that scale, green, flower or otherwise transform as relaxation deepens. • Rocks and minerals that brighten, crack open, or reveal glowing geodes. • Gentle animals or creatures that appear, animate, or grow more vivid with each relaxation tier. Across all assets I’ll need a mix of visual changes (size, color, material tweaks), subtle movement/animation loops, and staged emerge...
I am seeking an elite JavaScript/game-modding specialist with proven expertise in browser-based real-time games to develop a comprehensive enhancement suite for moomoo.io. Core Requirements: Develop and integrate a full set of client-side hacks and quality-of-life features, including: Hack functions (toggleable via in-game menu): speed boosts, resource multipliers, vision/range enhancements, and additional combat utilities. Auto-heal system that operates reliably client-side with minimal server interaction to avoid detection/flags. Versatile placing tools: auto-placers, smart building helpers, and streamlined construction macros. Restoration and improvement of previously patched mechanics such as Katana + Musket combos, duals (dual wielding), and related combat exploits. Packet intercept...
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