The ultimate guide to hiring a web developer in 2021
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Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.
Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.
Here's some projects that our expert Unity Developer made real:
An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.
We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!
De 22,497 opiniones, los clientes califican nuestro Unity Developers 4.9 de un total de 5 estrellas.Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.
Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.
Here's some projects that our expert Unity Developer made real:
An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.
We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!
De 22,497 opiniones, los clientes califican nuestro Unity Developers 4.9 de un total de 5 estrellas.Interactive 3D Industrial Machine Presentation (Unity) Budget USD 1,500 – 2,500 Project Duration 20 Calendar Days Project Overview We are looking for an experienced Unity developer to create a professional interactive 3D application for commercial presentations. The objective is to build an application where users can freely explore several industrial machines inside a modern indoor environment and interact with predefined animations. This project is intended for commercial demonstrations. It is NOT a game. It is NOT a physics simulator. It is NOT a CAD project. The objective is to create a clean, professional and interactive presentation. Confidentiality The selected freelancer must sign a Non-Disclosure Agreement (NDA) before receiving any project files. All project i...
Quiero contar con un entorno de realidad virtual que represente una farmacia-supermercado donde el usuario pueda desplazarse, seleccionar artículos y completar una compra simulada. Alcance clave • Espacio dividido en mostrador de atención, estanterías de productos y zona de ofertas. • Catálogo virtual con medicamentos, suplementos y productos de cuidado personal. • Interacciones básicas: tomar un ítem, revisarlo en 3D, añadirlo al carrito y finalizar la compra en caja. • Flujo sencillo de pago simulado que muestre ticket de compra al cerrar la sesión. Entregables esperados 1. Escena VR funcional (Unity o Unreal, a tu elección) lista para ejecutarse en gafas Oculus/Meta Quest. 2. Archivo de ...
Quiero desarrollar un casino virtual con estética futurista en 3 D que funcione tanto en escritorio como en móvil. El corazón del proyecto son tres juegos iniciales: Poker, Bingo y un módulo de Dominó que permita partidas individuales y por parejas. Además de la jugabilidad básica, necesito integrar: • Mesa de torneos con rankings en tiempo real • Chat en vivo dentro de cada sala • Sistema de bonos y premios configurables por evento o usuario Valoro un código limpio y escalable, idealmente construido con un motor de juego o framework que facilite añadir más mesas o incluso juegos adicionales —tragamonedas o ruleta— en el futuro sin rehacer la arquitectura. Entrego reglas, flujos de us...
I’m building a fast, skill-based arcade kart racer for PC that captures the competitive energy of classics like Crash Team Racing while pushing the track itself into the action. Rounds are won by reaching the finish line first, yet every lap feels different because oversized set-pieces, hazards, timed obstacles, and route shifts actively react to the players on screen. The core deliverable I need is a playable PC build that supports real-time multiplayer and showcases: • Tight, responsive kart physics that reward drifting, boosting, and weapon accuracy. • Dynamic track technology: hazards that trigger on proximity, alternate paths that open or close, and environmental events synced to in-race timers. • Stable online play (peer-to-peer or client-server; I’m ...
Title: Full Development of Modern Space-Themed Infinite Runner Game (PC & iOS) Project Description I am looking for an experienced game developer or small game development team to build a complete, polished space-themed infinite runner game from start to finish. This is not a prototype project. I am seeking a full commercial-quality game that is ready for launch on both PC and iOS platforms. The visual direction, art references, and design inspiration will be provided privately during discussions. I prefer to share project assets and references directly with shortlisted candidates. Core Requirements • Modern space / sci-fi theme • Infinite runner gameplay with engaging progression systems • Cross-platform support for PC and iOS • Optimized performance on mobil...
PLEASE READ DESCRIPTION CAREFULLY BEFORE BIDDING We are developing a premium landscape multiplayer online card game for Android. The game already has an approved Royal Competitive Arena visual direction. We are not looking for a complete redesign. We need an experienced Game UI/UX Designer to refine and complete the existing direction as a static, layered and Unity-ready UI package. All major screens should use one consistent royal background environment, button style, popup system, typography and interaction behaviour. The exact layout and content will vary according to each screen. Required screens include: Splash and Login Home / Mode Selection Table Selection Gameplay Screen / HUD Profile and Settings Daily Reward and Watch Ads Hall of Fame / Leaderboard Trump Selection and Announce...
Hedefim, iOS ve Android’de sorunsuz çalışacak tempolu bir aksiyon mobil oyunu ortaya çıkarmak. Konsept kafamda net; sıradaki adım, oynanabilir bir prototip ve temel görsellerle “dikey dilim” oluşturmak. Beklediğim kapsam • Unity (veya eşdeğer çapraz-platform motor) ile temel oyun mekaniğinin prototiplenmesi—koşma, zıplama, dövüş gibi akıcı kontroller. • Placeholder ya da kendi tasarladığınız görsel/ses varlıklarının entegrasyonu; final varlıklar ileride güncellenebilir. • iOS & Android’e yönelik performans optimizasyonu, dokunmatik kontrol ayarları, farklı ekran oranlarına uyum. • Game Center ve Google Play liderlik tablosu, temel istatistik takibi. • Test için IPA/...
I'm seeking a skilled 3D animator to create a game asset. The animation involves a snake climbing a tower and hissing. This asset will be used in a Unity game. Requirements: - 3D animation expertise - Experience with Unity - Ability to create realistic snake movement and hissing action Ideal Skills: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong understanding of animal motion - Attention to detail and creativity Please provide a portfolio with similar work.
I'm looking for an experienced Unity Developer to build a PC game prototype for Steam over approximately 3-4 weeks. The game is a 2D Action Roguelite / Survivors-like / Bullet Heaven, inspired by Brotato and Vampire Survivors, with an emphasis on polished gameplay systems and replayability rather than production-ready content. The project already has a detailed Game Design Document (GDD) and Scope of Work (SOW) covering the gameplay loop, player abilities, enemy AI, progression, UI, animations, audio, milestones, and deliverables. I'm looking for someone who can translate these designs into a polished, playable prototype using Unity. The prototype will include systems such as player movement, enemy spawning and AI, combat, experience and level progression, collectible pickups, ...
Saya ingin mewujudkan konsep game strategi orisinal saya ke platform mobile (Android / iOS). Sebagai gamer strategi, saya sudah memiliki ide dasar tentang alur permainan, mekanik utama, serta gaya seni yang diinginkan. Kini saya membutuhkan seorang pengembang game berpengalaman untuk: • Membuat prototype fungsional yang menampilkan loop gameplay utama, UI sederhana, dan level awal. • Mengintegrasikan sistem ekonomi in-game dasar (resource, upgrade, dan skor). • Menyiapkan back-end ringan untuk penyimpanan progres cloud dan analitik pemain. • Memberikan file project lengkap—terstruktur dan terdokumentasi—agar mudah saya kembangkan lebih lanjut. Saya terbuka menggunakan engine populer seperti Unity atau Godot; silakan sarankan mana yang paling efisie...
Hi I will share the details with the shortlisted candidates. Thanks
I am building a self-contained yoga experience inside Unity and need a sleek, futuristic studio environment that instantly feels calm yet tech-forward. The space itself should have clean architectural lines, subtle reflective surfaces, and soft animated lighting—think polished white floors, gentle neon edge-glow, and smart glass panels rather than wood or plants. Inside that scene I also need real-time instructor feedback wired in. Participants will move in the room while a cueing system running locally pushes posture corrections and motivational prompts. Your task is to expose hooks in the scene (C# scripts or Unity Events) that let my existing AI chat server inject those cues as on-screen text, spatial audio, or a holographic avatar. The local server communicates over WebSocket;...
# Upwork Job Posting Draft — MehMuzz Unity Developer **Title:** Unity Developer — Casual Block-Puzzle Mobile Game (iOS + Android), MVP Build **Category:** Mobile App Development / Game Development **Project type:** One-time project, fixed price preferred (open to hourly if justified) **Estimated budget:** — adjust after reviewing quotes against scope below --- ## Job Description (copy-paste ready) We're building MehMuzz, a casual block-clearing puzzle mobile game (similar core mechanic to Block Blast / 1010!) with a UAE/Gulf heritage visual theme and light meta-progression (daily quests, collection unlocks, cosmetic skins). We have a complete game design document ready to share upon contact. **We need a Unity developer to build the MVP version of this game for iOS an...
Manual Lead-Gen Sprint: High-Signal Mobile Unity Devs I am kicking off an intensive, manual lead-gen sprint to surface mobile game developers and indie studios that actively build and ship with Unity. The first tranche of names must come from LinkedIn Sales Navigator, utilizing the platform’s advanced search tools (Custom Saved Searches, TeamLink paths, precise titles, and keywords). Once those pipelines are humming, you will branch into Reddit threads, pages, Facebook groups, and advanced Google queries. Acceptance Criteria (The "Gate") Every prospect on this list must pass these exact criteria: Engine & Platform (Non-negotiable): Must be a mobile game (iOS/Android) built in Unity. Team Size: Solo/indie devs up to studios with a maximum of 50 employees. Recent Ac...
I’m developing a Mixed Martial Arts game in Unity that spotlights pure stand-up action—jabs, kicks, elbows, and fluid footwork. The locomotion prototype is in place; what remains is the heart of the fight loop: tight, responsive striking that feels authentic and looks believable. The work centres on two priorities: realistic animations and razor-sharp control response. Every punch or kick must flow from the animation rig, blend cleanly through Mecanim, register on hit with precise physics-based detection, and let the player chain attacks without noticeable latency. I’m using the latest Unity LTS with C#, the new Input System, and standard animator controllers; all code needs to slot neatly into this stack. Deliverables • Full striking controller: input buffering,...
I need android app game like arrow puzzle
Berikut adalah draf deskripsi proyek Animasi Game 3D Mobile yang profesional, terstruktur, dan menarik. Judul Proyek: [Nama Game/Proyek Animasi] - High-Fidelity 3D Mobile Animation Ringkasan Proyek Proyek ini berfokus pada pengembangan aset animasi 3D yang dioptimalkan khusus untuk platform mobile. Tujuannya adalah menciptakan gerakan karakter dan lingkungan yang halus, responsif, dan imersif tanpa mengorbankan performa perangkat (FPS stabil). Kami menggabungkan prinsip animasi klasik dengan teknik real-time rendering modern untuk memberikan pengalaman visual kelas konsol dalam genggaman tangan. Fitur & Spesifikasi Utama * Optimasi Performa Tinggi: Menggunakan teknik Level of Detail (LOD), baking animation, dan texture compression agar game berjalan mulus di berbagai spesifikasi ...
I'm seeking an experienced game developer to create an immersive third-person RPG for PC. Key Requirements: - Expertise in RPG mechanics - Proficiency in 3D modeling and animation - Strong storytelling and world-building skills - Experience with game engines, especially Unreal or Unity Ideal Skills: - Background in software development (C++, C#) - Previous RPG projects in portfolio - Knowledge of AI and user interface design - Ability to collaborate and communicate effectively Please share your portfolio and relevant experience. Looking forward to your bids!
I’m putting together an offline chess game built entirely in Unity 2D and I need an experienced developer who can handle both a strong AI engine and an eye-catching themed presentation (think fantasy or sci-fi rather than a standard board). The AI must play at an advanced level, so I’m expecting a solid search implementation—alpha-beta pruning, sensible move ordering, end-game tablebases or comparable techniques—to give the human player a real challenge. The game runs fully offline; no networking, ads, or external calls are required. Visual style is just as important: pieces, board, and UI should follow a cohesive fantasy or sci-fi aesthetic. If you already have asset ideas or can create original 2D artwork, please let me know; otherwise, I’m open to asset-s...
I’ve built a coastal-dune relaxation scene in Unity—using the asset pack at —and wired it to live HRV input. When a player on an HTC Vive shifts from stress to calm, the world should visibly “blossom.” One tree already does this through Blender Geometry Nodes, but I now need a wider range of props that come alive the same way. Scope of work • Plants and trees that scale, green, flower or otherwise transform as relaxation deepens. • Rocks and minerals that brighten, crack open, or reveal glowing geodes. • Gentle animals or creatures that appear, animate, or grow more vivid with each relaxation tier. Across all assets I’ll need a mix of visual changes (size, color, material tweaks), subtle movement/animation loops, and staged emerge...
I need a developer who can bring a streamlined, touch-friendly airport controller experience to iOS and Android. The core loop is all about precise path management: players draw and adjust flight paths in real time, keeping take-offs and landings collision-free on an ever-busier runway layout. Here is what matters most to me: • 2D graphics with clean, readable airstrip layouts and aircraft icons. Clarity on small phone screens is critical. • Fluid, latency-free touch input for drawing and editing paths. • A difficulty curve that escalates by increasing traffic density rather than adding extra resource or time-management layers. • Lightweight builds that run smoothly on both older Android devices and recent iPhones. Deliverables I expect: 1. Playable MVP includ...
## Experienced Unity Developer Needed for Isometric Action RPG / RTS Gameplay Prototype I'm looking for an experienced Unity developer (or someone proficient with another suitable 3D game engine) to help build a gameplay prototype for a new game concept. The objective is to rapidly prototype and playtest core mechanics before moving into full production. This is not a polished game development project. Instead, I want a functional prototype that demonstrates the gameplay systems and allows me to evaluate whether the mechanics are enjoyable and work well together. Placeholder assets are completely acceptable as long as the gameplay is smooth and easy to test. If the collaboration goes well, I expect to continue development through multiple prototype phases that could eventually lead...
Game Backend & Systems Developer Needed (Unity + Firebase) We are looking for an experienced developer to help build and maintain the backend and core systems for an ongoing game project. The game concept and business details are confidential and will only be shared with shortlisted candidates. Required Responsibilities: • Implement secure user authentication and account management • Design and develop cloud save functionality • Build player profile and progression systems • Create a secure wallet/currency management system • Implement real-time or near real-time data synchronization across devices • Design scalable Firebase database architecture • Develop backend logic using Firebase Cloud Functions or equivalent solutions • Implement transac...
Hi I will share the details with the shortlisted candidates. Thanks
I'm looking for an experienced game developer to create an arena gladiator fighting game. The game should incorporate RPG elements like leveling, and include weapons and armor shops. Key requirements: - Arena-style gladiator combat - RPG elements: Character leveling - Weapons and armor shops Ideal skills and experience: - Proficiency in game development engines (Unity, Unreal Engine) - Experience with RPG mechanics - Strong background in designing engaging combat systems
Scope (script and content provided): • MR passthrough intro scene (~1 min) • VR scene (4–5 min): linear with light interactivity, one NPC guide, 3D visualization, interactive UI elements, main menu • We provide: final script, storyboards, visual briefs Requirements: • Unity, Quest 3, stable 72 FPS, comfort-first design • Simple one-click launch, deployment on multiple devices • Spatial audio integration Deliverables: • Full Unity project + source code, complete IP assignment • Documentation + 3-6 months bug-fix warranty Premium finish expected — include shipped Quest titles in your bid. Quote as fixed price with timeline. Delivery: mid-September 2026. NDA before receiving materials.
I need a concise C# script that hooks FMOD into Unity 2020.3 and drives every audible element of the Tiny Tanks 3D main menu. All required audio assets are already organised in an FMOD Studio project; each clip has an event and parameter structure I’ll share (e.g. “UI/Navigate”, “UI/Confirm”, “Music/MenuLoop” with a “volume” parameter). Your job is to wire those events to Unity UI actions so that: • navigating between buttons triggers the “UI/Navigate” sound • confirming a choice fires “UI/Confirm” • a seamless “Music/MenuLoop” starts on menu load and fades out when the scene is closed Deliverables 1. Well-commented C# script(s) placed in a single folder, using UnityEngine &...
I need an experienced developer to integrate sound effects into a Unity game using FMOD and C#. This is for a radio-type audio integration. Ideal Skills & Experience: - Proficiency in C# and Unity - Strong knowledge of FMOD - Experience with game audio implementation - Ability to work quickly and meet tight deadlines Its a one time entry level game audio academic assigment
Unity 3D Multiplayer RPG Developer Needed I'm looking for an experienced Unity game developer to create a 3D multiplayer RPG for PC. The project will focus on a colorful, cartoon-style visual direction with engaging gameplay, smooth mechanics, and an immersive player experience. The goal is to build a polished RPG foundation with multiplayer features, character systems, interactive environments, and a fun gameplay loop. Requirements: - Develop a 3D multiplayer RPG using Unity - Create a vibrant cartoon-style art direction - Implement player movement, combat, and core RPG mechanics - Build multiplayer functionality for online gameplay - Create engaging environments, characters, and animations - Optimize the game for PC performance Ideal Experience: - Strong Unity and C# development...
I want a full-featured online slot machine built from scratch in an adventure-and-fantasy style, comparable to the polished real-money casino sites you see today. The core game loop, art direction, and sound design should immerse the player in a quest-driven world while still delivering the fast, familiar slots experience. Please make sure the finished game includes: • Bonus rounds that break away from the base reels and introduce interactive mini-games • Free-spin sequences with multipliers or expanding wilds to keep engagement high • A scalable progressive jackpot system that can grow across multiple player sessions or instances The maths model, RTP settings, and volatility must be configurable so I can tweak payout behaviour during testing. Smooth performance on b...
Character concept: A custom character mod for Slay the Spire 2. A deceptively ordinary-looking survivor with uncanny reflexes and an ability to cheat death — calm exterior, absurd instincts, fights using improvised everyday objects rather than traditional weapons. Build paths (must support at least 3 distinct viable playstyles, not one linear strategy): 1. Death-Loop path A "Resolve" meter builds during combat as the character takes damage or plays loop-related cards. Resets each fight (per-combat, not stockpiled). Once full, it can be spent to survive a lethal hit: 1st use in a run returns ~50% HP, 2nd ~25%, 3rd ~10% (decaying with repeated use). Each use also permanently reduces max HP for the rest of the run — a real trade-off, not a free pass. Dedicated Attack ca...
My browser-based 3D maze () works smoothly on desktop, yet mobile browsers choke. I need an experienced web-game optimiser to: • Diagnose the bottlenecks in the current Web build (likely WebGL asset size, compression, streaming, or shader setup). • Apply best-practice fixes so the game opens quickly and runs fluidly on standard Android and iOS browsers without breaking the existing desktop experience. • Provide a reproducible build process and a brief change log so I can maintain it going forward. Acceptance criteria – Game loads in under 5 seconds on a typical 4G connection using Chrome’s network throttling. – Sustains ~30 fps on a mid-range Android (Pixel 4a class) and iPhone SE. – No new functional regressions on desktop. Deliverables...
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