Java2d collisiontrabajos
Our research is design an energy-aware greedy forwarding strategy by using Q learning algorithm that limits the number of sensors involved in the delivery process. At each hop, only one node is designated to forward the Interest packet in order to reduce traffic overhead, avoid collision, and optimize energy consumption. Algorithms used in this research Q learning + Geographic Interest Forwarding (Gif) We need to implement this research and compare with two another NDN forward strategies based IoT by using ndnSIM-NS3 simulator.
...but as a framework for future optimization too when starting to work on more advanced features it will be easier to have a framework for OpenCL optimization. After giving it some thought I think that Multi-Threading would be useless in this case the problem of simulating thousands of particles is a task best fit for GPU not CPU.) - Add collision with planes and shapes but *not* 3D meshes. Make use of Space Partitioning Data Structures to speed collision checks and Gravity Force accumulation. - Add all the remaining features / parameters currently in the existing particle system. Additional forces, 3D mesh import and emission, path constraint forces, turbulence (3D Perlin Noise), vortices, vector fields, vortex street, etc. - Multiple particle layer selections with perc...
I have all the source code, it's in JavaScript. I am looking for someone who can modify source code of the game by avoiding collision or avoiding creation of obstacles.
Cleveland Used Cars & Guaranteed Auto Finance, LLC offers auto repairs, body and collision repairs, and other automotive services. We have an established Google Adwords account running ads but seek to maximize our ROI and reduce CPC & CPA
About CRASH FARM: AUTO COLLISION REPAIR BUT I ALSO AM A FARMER Project Description: OLD SCHOOL 70s 80s Doesn't really need to be anything related to farming. would be more geared to the automotive side. i do like older vintage automotive signage from the usa industry
Help me make a logo for my Youtube Channel. The name of the channel is IlmuKomp. Required logo criteria: 1. The logo uses only 2 letters, namely I and K like the previous logo (you can see it on the YouTube channel) 2. The most important free color is the ideal color and there is no color collision 3. The theme of the logo is technology according to the contents of the content
Robotic control complete logic board to the motor controller area mapping and software support cover 200 meters or .2 Km Accidental and collision alerts and stopping with sonar and infra-red sensor board design, Arduino or its own chips a finish product and support after service using 3 phase 0-36 volt DC / AC motor 0~400HTZ Need estimate cost before start need specialist to make it Apply from Karachi Pakistan Only Paid In Pakistani Rupees only No US Dollars or any other currencies
We have a web application developed in Symfony, in the application people can interact. There are several actions that can lead to deadlocks, in theory deadlocks should be prevented in the Symfony application but they are not in the background scripts we are using. I am looking fo...the application people can interact. There are several actions that can lead to deadlocks, in theory deadlocks should be prevented in the Symfony application but they are not in the background scripts we are using. I am looking for a professional to support out dev staff in implementing deadlockbug-fix in Mysql. We already have identify different moments when deadlocks can happen because the collision between runtime transaction done by the user on the website and a background script running on the bac...
This would be a task management app for the auto repair industry that works on both phone and computer. The idea: every every technician is assigned to a department. As that technician takes the next job, they use their phone to scan a QR code. When they do, the job (tile) automatically moves to that department on screen. The next technician would do the same. I would also like a report view to track the time a tech has spend on a job ( tracked through phone scans) App would have to pull information from an EMS file on the computer. This is where vehicle information is stored. It would pull things such as make, model, year, to creat the “tile” on screen that would move from department to department
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
Drone project in this we want to add new feature collision avoidance
hi friend, we are looking for actresses or assistants to help run we media accounts. We mainly run topics about the collision and differences between Eastern and Western relationship views. So, our main need is for female characters to work with us face to face to complete each episode of the topic, with or without acting skills. The work hours are flexible and the work schedule is interesting. In addition to the normal pay for the work, there will be a meal allowance and commuting expenses.
...the human figure throughout the maze will be controlled using the keyboard buttons while the mouse will be used to zoom in or out to view the maze from different perspectives) ● Obstacles which require the implementation of obstacle avoidance or collision detection algorithms (obstacles such as: collecting the coins in the maze, avoiding the hazards in the way, not being able to pass through the maze walls). ● Everything should be textured with exception for small objects ● Generation of animations with every user interaction ( every collision the player has with an object in the game will result in an action). ● The game must have two different scenes (two different levels). This means two different environments ● Since it is a game, a main target is needed along wit...
...like Overcooked and Plate-Up. I need you to design the enemy zombie(s), which will be a beautiful low-poly 3D flying zombie, such as a zombie bat for example. I have attached a PDF of the full requirements. Please have a look as it contains examples and full project requirements. You need to submit the Godot 4 level scene with an AnimationPlayer for the animations and CollisionShape3D for the collision detection. Please keep it simple, yet beautiful and immersive. The freelancer with the most stunning low-poly visuals and details will be awarded the project. See my other contests if you're interested in Godot work: https://www.freelancer.com.au/contest/Design-a-low-poly-D-map-in-a-game-2189291/entries https://www.freelancer.com.au/contest/Design-a-low-poly-D-character-i...
...a simple 3D game like Overcooked and Plate-Up. I need you to design the character, which will be a beautiful low-poly 3D player such as a pirate or knight. I have attached a PDF of the full requirements. Please have a look as it contains examples and full project requirements. You need to submit the Godot 4 level scene with an AnimationPlayer for the animations and CollisionShape3D for the collision detection. Please keep it simple, yet beautiful and immersive. The freelancer with the most stunning low-poly visuals and details will be awarded the project. See my other contests if you're interested in Godot work: https://www.freelancer.com.au/contest/Design-a-low-poly-D-map-in-a-game-2189291/entries Also, if you plan on submitting an entry, please leave a comment so I d...
...viewing) Primary animation: Firenado (a tornado fire) rips through a small city area, affecting approximately 15 structures. City model provided and available for review. Assume the need for debris, dust, small explosions, and fire. Reviews & delivery completed via Furioos, with separate dropbox delivery of full project. Operable game camera centered near firenado in scene for user Pathing and collision into on attached overhead of model. You should be able to review the model: We're also asking all candidates to move this model into Unity and take a screenshot of the higher res portion (center) to see the translation. References in-game are difficult b/c Firenados are not common, but there is a ton of off- the shelf software
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
Hi, I am looking for someone with the skills and experience to take a brief of a game level and turn it into something useful in our game engine. For the right person if there could be a long-standing relationship and a lot of future work beyond this project. ...as low poly as possible to help with performance so experience with baking, occlusion culling etc will be important We are looking for lighting to be baked in to help performance We will looking for a realism-stylised typr feel to the textures which I can happily provide references images for Someone who can work with some specific engine requirements and embed them into their process e.g. Collision Planes for parmiters and boundaries etc Let me know if there are any questions you have for this job and I would be happy ...
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
Hi, I am looking for someone with the skills and experience to take a brief of a game level and turn it into something useful in our game engine. For the right person if there could be a long-standing relationship and a lot of future work beyond this project. ...as low poly as possible to help with performance so experience with baking, occlusion culling etc will be important We are looking for lighting to be baked in to help performance We will looking for a realism-stylised typr feel to the textures which I can happily provide references images for Someone who can work with some specific engine requirements and embed them into their process e.g. Collision Planes for parmiters and boundaries etc Let me know if there are any questions you have for this job and I would be happy ...
I want to create a 3D game using Godot game Engine... (with sound effects, 3d graphics, collision detection with sprite objects). NOTE: You have to design the game only in GODOT game Engine. The initial Budget is 100$. It can be negotiable. You will have 24 hours to do the work... If you already have an existing game design through Godot, then you can submit that as well (but please let me check that as well)... You will have to have submit... 1. Document explaining the Game Design... 2. Game Source Code... 3. Check the file I have attached below...
Hi, I am looking for someone with the skills and experience to take a brief of a game level and turn it into something useful in our game engine. For the right person if there could be a long-standing relationship and a lot of future work beyond this project. ...as low poly as possible to help with performance so experience with baking, occlusion culling etc will be important We are looking for lighting to be baked in to help performance We will looking for a realism-stylised typr feel to the textures which I can happily provide references images for Someone who can work with some specific engine requirements and embed them into their process e.g. Collision Planes for parmiters and boundaries etc Let me know if there are any questions you have for this job and I would be happy ...
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement
Looking for expert who can opine whether the coroner could say to a reasonable degree of medical certainty that cause of death was solely from injuries incurred in an initial auto collision before the subject was ejected from his vehicle and run over by another vehicle.
Looking for expert who can opine whether the coroner could say to a reasonable degree of medical certainty that cause of death was solely from injuries incurred in an initial auto collision before the subject was ejected from his vehicle and run over by another vehicle.
requirement...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement my budget: usd 150
requirement...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement my budget: usd 100
requirements; 1. POI/ROI and gestures based on the SDK 2. Gesture animation mapping 3. Class integrat...existing project Archer with bow on Kinect V2 () ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement my budget: usd 100
requirements; 1. POI/ROI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement my budget: usd 100
Need business cards for my small business the name is REPAIR KING'S collision & restoration. I'm wanting something that has a crown on top of the name REPAIR KING'S and collision & restoration on the background. Lettering either cursive or some king of graffiti lettering that can still be not sure if I'm wanting gold and black colors or something with red, black and silver. If someone can help me out with that i would really appreciate it.
requirements; 1. POI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement my budget: usd 100
requirements; 1. POI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement my budget: usd 100
requirements; 1. POI and gestures based on the SDK 2. Gesture animation mapping 3. Class integration with the existing project ## Bow movement and animation ## Target collision with trajectory (no reference) ## Target movement ## Archer movement my budget: usd 100
I have one package of character (mesh) and I need to retarget UE5 mannequin to this character so that it can move on level like a mannequin third person. Also if possible to fix character collision box on foot as foot is just a bit above ground.
...console log the following object { "movement":{ "Vehicle": { "id": "xyz", "x": ..., "y": ..., "rotation": ..., } } } When a car collides with a PathBorder tile the program needs to console log the PART of the specific car that hit the tile. So if the left side of the car with id 'xyz' hits a PathBorder tile with id '123', the program should console log the following object { "collision":{ "Vehicle": { "id": "xyz", "part": "left" }, "PathBorder": { "id": "123" } } } The car should be repelled when it hits a border tile. So if it hits on the left side of the car the...
...The project is to create a custom hash function for J Numbers. You’re only interested in the function’s performance: how well it avoids collisions without any collision resolution. No need to create a hash table, only create the hash function and test it in the following four ways: • 100 randomly generated J Numbers hashed for an array with a length of 127. • 500 randomly generated J Numbers hashed for an array with a length of 512. • 1000 randomly generated J Numbers hashed for an array with a length of 1024. • 25000 randomly generated J Numbers hashed for an array with a length of 27000. Keep track of how many times a collision occurred in both cases. You could create arrays of the appropriate length and increment each index that is th...
The program should find total delay time, average number of collision and average utilization.
I want someone who can put me through CARLA SIMULATION environment download and simulation of a collision avoidance experiment
We do need to find a good graphic designer to refer work to. Our current need is for a digital ad or slide. The context of the slide is to thank our local first responders (police, fire, and emt). We are doing a "First Responder Week" of appreciation. We would like to have a nice and simple appreciation slide. We are an auto collision repair shop or body shop. I also like the phase of thanking "our local heroes". Thank you for your help,
You need to build a data analysis and visualisation software tool for the below dataset: Required Features: For a user-selected...com/gaurav896/victoria-state-accident-dataset Required Features: For a user-selected period, display the information of all accidents that happened in the period. For a user-selected period, produce a chart to show the number of accidents in each hour of the day (on average). For a user-selected period, retrieve all accidents caused by an accident type that contains a keyword (user entered), e.g. collision, pedestrian. Allow the user to analyse the impact of alcohol in accidents – ie: trends over time, accident types involving alcohol, etc. One other ‘insight’ or analysis tool of your choice
The curriculum is based on 3D graphics for games and simulations and will be based on current 3D graphics platforms. Basic use of relevant 3D API and tools. Basic vector, matrix calculus and transformations. Basic shader programming. Use of texture, light, colors and materials. Animation/game loop. User input. Simple collision detection. Use 3D models in games. Apply texture to 3D models. Basic application of physics engine. What do you learn? Knowledge and understanding: Knowledge of basic 3D transformations with vector and matrix calculus. Be able to explain concepts and terms such as vertex, polygon, primitive, mesh, graphics pipeline, texture, light calculation, normal vectors, shader, frustum. Knowledge of basic shader programming and GLSL ES. Knowledge of prog...
...different velocities and trajectories. Velocity will be impacted by wind speed and wind direction taken from meteorological data feeds. The aim is to predict possible collisions where the trajectories of each projectile are expected to pass within a set radius of each other. This will be displayed as a statistical risk and give options to alter start times of each projectile to reduce the risk of a collision. NDAs will be required. All IP and copyright generated during and after the project will belong solely to the commissioning party (customer) in perpetuity. Most of the calculations, formulas etc that the project requires are already available. However, as a non-coder I need someone to compile it together into a functioning web app that a user can access to input data and vie...
Minimum requirements All of these requirements must be reasonably executed to achieve a passing grade - Frog which can move forwards, backwards, left, and right using one of the keyboard or mouse - Multiple rows of objects (at least 6) appear and move across the screen - Objects move at different speeds and directions (left-right) - Correct collision behaviour (defined above) including at least one ground section and one river section ○ For minimum requirements, you do not need to include enemies - Game ends when the Frog dies - Indicate the score for the player - Player scores points by landing the Frog in a distinct target area - A 1-2 page PDF report detailing your design decisions and use of functional programming techniques discussed in the course notes Full Game requirements M...
Minimum requirements All of these requirements must be reasonably executed to achieve a passing grade - Frog which can move forwards, backwards, left, and right using one of the keyboard or mouse - Multiple rows of objects (at least 6) appear and move across the screen - Objects move at different speeds and directions (left-right) - Correct collision behaviour (defined above) including at least one ground section and one river section ○ For minimum requirements, you do not need to include enemies - Game ends when the Frog dies - Indicate the score for the player - Player scores points by landing the Frog in a distinct target area - A 1-2 page PDF report detailing your design decisions and use of functional programming techniques discussed in the course notes Full Game requirements M...